d9c7ace20fd2
Update
author | Steve Losh <steve@stevelosh.com> |
---|---|
date | Tue, 12 Jul 2016 01:17:44 +0000 |
parents | 5fe9bca4f60a |
children | d73694e0f50a |
branches/tags | (none) |
files | README.markdown |
Changes
--- a/README.markdown Tue Jul 12 01:13:16 2016 +0000 +++ b/README.markdown Tue Jul 12 01:17:44 2016 +0000 @@ -708,5 +708,7 @@ performance increase. I've switched to a new game for benchmarking because the previous one was starting to finish too fast for me to be confident in getting sane results. I think that's a good sign. -* Puttered around with a bunch of other little optimizations. Not super +* Puttered around with a bunch of other little optimizations. Not *super* productive, but I did learn a lot along the way, so I think it was worth it. +* Today's commits took the runtime for the `aipsrovers01` game from about 47 + seconds down to 19 seconds. Not too bad!