# HG changeset patch # User Steve Losh # Date 1468286264 0 # Node ID d9c7ace20fd22044a454411fa72085fee2bb8475 # Parent 5fe9bca4f60ae958d0bef8fadd8732f79cf36511 Update diff -r 5fe9bca4f60a -r d9c7ace20fd2 README.markdown --- a/README.markdown Tue Jul 12 01:13:16 2016 +0000 +++ b/README.markdown Tue Jul 12 01:17:44 2016 +0000 @@ -708,5 +708,7 @@ performance increase. I've switched to a new game for benchmarking because the previous one was starting to finish too fast for me to be confident in getting sane results. I think that's a good sign. -* Puttered around with a bunch of other little optimizations. Not super +* Puttered around with a bunch of other little optimizations. Not *super* productive, but I did learn a lot along the way, so I think it was worth it. +* Today's commits took the runtime for the `aipsrovers01` game from about 47 + seconds down to 19 seconds. Not too bad!