23afdebe93a4
Update
| author | Steve Losh <steve@stevelosh.com> | 
|---|---|
| date | Mon, 06 Feb 2017 14:47:21 +0000 | 
| parents | efc20717cccb | 
| children | 035a6f7ae0e3 | 
| branches/tags | (none) | 
| files | README.markdown | 
Changes
--- a/README.markdown Mon Feb 06 12:11:31 2017 +0000 +++ b/README.markdown Mon Feb 06 14:47:21 2017 +0000 @@ -3,6 +3,7 @@ [ELS]: http://www.european-lisp-symposium.org/editions/2017/ [qud-ds]: https://www.twitch.tv/ptychomancer [cl-ggp]: https://sjl.bitbucket.io/cl-ggp/ +[sand]: https://bitbucket.org/sjl/sand/ [clojure-lanterna]: https://github.com/MultiMUD/clojure-lanterna/ [PCG]: http://www.pcg-random.org/ @@ -50,6 +51,10 @@ * Finally sorted out the AI/animation bullshit for my minimal game. Assets without docs are the worst. +## 2017-02-05 + +* More juice to the constrained game. Been doing non-computer stuff lately. + ## 2017-02-06 -* More juice to the constrained game. Been doing non-computer stuff lately. +* Implemented a little easing API in my [sandbox][sand] repo.