# HG changeset patch # User Steve Losh # Date 1486392441 0 # Node ID 23afdebe93a4dd5a640d86d06dc42a8da1af2544 # Parent efc20717cccbc596bbed011e9445bedbac3c16b5 Update diff -r efc20717cccb -r 23afdebe93a4 README.markdown --- a/README.markdown Mon Feb 06 12:11:31 2017 +0000 +++ b/README.markdown Mon Feb 06 14:47:21 2017 +0000 @@ -3,6 +3,7 @@ [ELS]: http://www.european-lisp-symposium.org/editions/2017/ [qud-ds]: https://www.twitch.tv/ptychomancer [cl-ggp]: https://sjl.bitbucket.io/cl-ggp/ +[sand]: https://bitbucket.org/sjl/sand/ [clojure-lanterna]: https://github.com/MultiMUD/clojure-lanterna/ [PCG]: http://www.pcg-random.org/ @@ -50,6 +51,10 @@ * Finally sorted out the AI/animation bullshit for my minimal game. Assets without docs are the worst. +## 2017-02-05 + +* More juice to the constrained game. Been doing non-computer stuff lately. + ## 2017-02-06 -* More juice to the constrained game. Been doing non-computer stuff lately. +* Implemented a little easing API in my [sandbox][sand] repo.