ed3c092a082d

Finish sentence, add ack
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author Steve Losh <steve@stevelosh.com>
date Sun, 25 Dec 2016 11:32:24 -0500
parents 9e1018f1abb3
children ae7bfb3acac3
branches/tags (none)
files content/blog/2016/12/chip8-sound.markdown

Changes

--- a/content/blog/2016/12/chip8-sound.markdown	Sun Dec 25 11:30:33 2016 -0500
+++ b/content/blog/2016/12/chip8-sound.markdown	Sun Dec 25 11:32:24 2016 -0500
@@ -160,7 +160,8 @@
 
 Now that we've got the timers all set up, all that's left is to play a sound
 whenever `sound-timer` is positive.  We could do this in a number of ways, for
-example: loading a `WAV` file and looping it.  But that's boring and almost (???? sjl finish sentence...)
+example: loading a `WAV` file and looping it.  But that's boring and almost
+cheating, so let's do it from scratch.
 
 [Sound][] is a pretty complicated beast.  For this CHIP-8 emulator we'll only
 dip our toes into the water and work with the very basics.  I'll explain some
@@ -663,3 +664,5 @@
 * Disassembling/debugging infrastructure
 * A graphical debugger
 
+*Thanks to [Joe Karl](https://twitter.com/joekarl) for reading a draft of this
+post.*