ed3c092a082d
Finish sentence, add ack
author | Steve Losh <steve@stevelosh.com> |
---|---|
date | Sun, 25 Dec 2016 11:32:24 -0500 |
parents | 9e1018f1abb3 |
children | ae7bfb3acac3 |
branches/tags | (none) |
files | content/blog/2016/12/chip8-sound.markdown |
Changes
--- a/content/blog/2016/12/chip8-sound.markdown Sun Dec 25 11:30:33 2016 -0500 +++ b/content/blog/2016/12/chip8-sound.markdown Sun Dec 25 11:32:24 2016 -0500 @@ -160,7 +160,8 @@ Now that we've got the timers all set up, all that's left is to play a sound whenever `sound-timer` is positive. We could do this in a number of ways, for -example: loading a `WAV` file and looping it. But that's boring and almost (???? sjl finish sentence...) +example: loading a `WAV` file and looping it. But that's boring and almost +cheating, so let's do it from scratch. [Sound][] is a pretty complicated beast. For this CHIP-8 emulator we'll only dip our toes into the water and work with the very basics. I'll explain some @@ -663,3 +664,5 @@ * Disassembling/debugging infrastructure * A graphical debugger +*Thanks to [Joe Karl](https://twitter.com/joekarl) for reading a draft of this +post.*