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author | Steve Losh <steve@stevelosh.com> |
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date | Sun, 08 Jul 2012 21:32:01 -0400 |
parents | 8a9a293b7eb3 |
children | 764059869338 |
branches/tags | (none) |
files | content/blog/2012/07/caves-of-clojure-03-2.html |
Changes
--- a/content/blog/2012/07/caves-of-clojure-03-2.html Sun Jul 08 20:40:04 2012 -0400 +++ b/content/blog/2012/07/caves-of-clojure-03-2.html Sun Jul 08 21:32:01 2012 -0400 @@ -121,7 +121,7 @@ [[left mid right]] (window (map vector left mid right))) -I personally find it easier to read things like `(get-smoother-row tiles y)` +I personally find it easier to read things like `(get-smoothed-row tiles y)` than `(map vector left right mid)`. You might feel differently, but this was what I ended up with because I didn't want to spend a ton of time on the smoothing process. @@ -274,4 +274,6 @@ I still haven't decided exactly how smooth I want to make the caves, so I'll leave that `0` in the `nth` call for now and figure it out later. +Next post: scrolling! + {% endblock article %}