a012e3f65a0d
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Add active cell highlighting during generation
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Steve Losh |
Wed, 08 Jun 2016 12:30:15 +0000 |
7bed529a71b5
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Package update
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Steve Losh |
Wed, 08 Jun 2016 12:07:35 +0000 |
1d97d38aa3a9
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Add background distance coloring
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Steve Losh |
Thu, 02 Jun 2016 19:07:33 +0000 |
b030a0f1cc59
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Add longest path finder, plus some ui stuff
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Steve Losh |
Thu, 02 Jun 2016 18:38:27 +0000 |
db304e75ac2c
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Clean up awful clickable edge cases
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Steve Losh |
Thu, 02 Jun 2016 18:13:12 +0000 |
b6ef3040c692
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Add handy `recursively` macro
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Steve Losh |
Wed, 01 Jun 2016 19:10:49 +0000 |
f3924e639076
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Add solving UI
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Steve Losh |
Wed, 01 Jun 2016 18:17:59 +0000 |
b85b00c1aff0
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Set up clicking to recalc distances
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Steve Losh |
Wed, 01 Jun 2016 17:32:40 +0000 |
5f186e6239d5
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Embiggen the maze for perf demo
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Steve Losh |
Sun, 29 May 2016 11:26:21 +0000 |
efe822c4468f
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Add Dijkstra's algorithm
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Steve Losh |
Wed, 25 May 2016 14:57:33 +0000 |
155ad4c670c8
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Add Sidewinder algo
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Steve Losh |
Sun, 22 May 2016 22:20:29 +0000 |
901e9fc8958d
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Add simple Sketch viz
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Steve Losh |
Sun, 22 May 2016 22:02:25 +0000 |
e63077fb7d6a
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Binary tree generation
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Steve Losh |
Fri, 20 May 2016 21:59:56 +0000 |
800b4dcae88c
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Add grid printing, prepare for maze gen
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Steve Losh |
Fri, 20 May 2016 10:52:46 +0000 |
c67f608611f5
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Add initial CL port of the cells/grids
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Steve Losh |
Fri, 20 May 2016 01:03:47 +0000 |
e6b1ce8ed084
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Initial commit
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Steve Losh |
Fri, 20 May 2016 00:05:16 +0000 |