Embiggen the maze for perf demo
author |
Steve Losh <steve@stevelosh.com> |
date |
Sun, 29 May 2016 11:26:21 +0000 |
parents |
efe822c4468f
|
children |
b85b00c1aff0
|
branches/tags |
(none) |
files |
src/demo.lisp |
Changes
--- a/src/demo.lisp Wed May 25 14:57:33 2016 +0000
+++ b/src/demo.lisp Sun May 29 11:26:21 2016 +0000
@@ -50,8 +50,8 @@
(x2 (* cell-size (1+ (cell-col cell))))
(y2 (* cell-size (1+ (cell-row cell))))
(dist (dm-distance distances cell)))
- (when dist
- (text (princ-to-string dist) (+ 5 x1) (+ 0 y1)))
+ ; (when dist
+ ; (text (princ-to-string dist) (+ 5 x1) (+ 0 y1)))
(when (not (cell-north cell))
(line x1 y1 x2 y1))
(when (not (cell-west cell))
@@ -66,16 +66,16 @@
(mouse (cons 0 0))
(frame 0)
;; Variables
- (maze (make-grid 10 10))
- (gen (sidewinder maze))
+ (maze (make-grid 30 30))
+ (gen (sidewinder-generator maze))
(distances (cell-distance-map (grid-ref maze 0 0)))
;; Pens
)
(with-setup
;;
(draw-maze maze distances)
- ; (if (dividesp frame 2)
- ; (funcall gen))
+ (if (dividesp frame 2)
+ (funcall gen))
;;
(incf frame)
))