de3a1abe8e1c
cl-ggp: Update site.
author | Steve Losh <steve@stevelosh.com> |
---|---|
date | Fri, 10 Feb 2017 16:29:46 +0000 |
parents | 8567175d6076 |
children | cc22f4d8d38b |
branches/tags | (none) |
files | cl-ggp/overview/index.html |
Changes
--- a/cl-ggp/overview/index.html Fri Feb 10 16:29:05 2017 +0000 +++ b/cl-ggp/overview/index.html Fri Feb 10 16:29:46 2017 +0000 @@ -163,7 +163,7 @@ <p>You can make a reasoner for a set of GDL rules (e.g. the rules given to you by <code>player-start-game</code>) with <code>(make-reasoner rules)</code>.</p> <p>Once you've got a reasoner you can ask it for the initial state of the game with -<code>(initial-state reasoner)</code>. This will give you back a state object - it's +<code>(initial-state reasoner)</code>. This will give you back a state object — it's currently just a list, but this may change in the future, so you should just treat it as an opaque object.</p> <p>Once you've got a state and a set of moves you can compute the next state with