| e05ab7ec7e6c | Remove some of the bitrot.  It still doesn't really work.
   default tip | Steve Losh | Mon, 07 Jan 2019 18:25:15 -0500 | 
 
  | 8323ee4c3700 | Added tag done for changeset 692ae0d92fa1 | Steve Losh | Sat, 20 Aug 2016 15:52:35 +0000 | 
 
  | 692ae0d92fa1 | Final commit
   done | Steve Losh | Sat, 20 Aug 2016 15:52:33 +0000 | 
 
  | 94393b5cd67e | Episode 50: IFS Fractals | Steve Losh | Sat, 20 Aug 2016 13:12:21 +0000 | 
 
  | a5b56cd9bbcf | vec-set! | Steve Losh | Sat, 20 Aug 2016 12:17:19 +0000 | 
 
  | ae02fff6fa65 | Add in-place vector mutators | Steve Losh | Thu, 18 Aug 2016 22:15:06 +0000 | 
 
  | 8119f8eccbed | Episode 46: Kinematics Part 4 | Steve Losh | Tue, 16 Aug 2016 18:25:48 +0000 | 
 
  | b9ba5d3627e3 | Episode 45: Kinematics Part 3 | Steve Losh | Mon, 15 Aug 2016 23:09:37 +0000 | 
 
  | 28dc985f4d51 | Update cl-losh | Steve Losh | Mon, 15 Aug 2016 22:22:59 +0000 | 
 
  | c72435d307d7 | Episode 44: Kinematics Part 2 | Steve Losh | Sun, 14 Aug 2016 22:37:23 +0000 | 
 
  | 085ab1bb07c6 | Episode 43: Kinematics Part 1 | Steve Losh | Sun, 14 Aug 2016 21:17:02 +0000 | 
 
  | ce08d6455b84 | Episode 42: Isometric 3D Part 2 | Steve Losh | Sat, 13 Aug 2016 19:01:13 +0000 | 
 
  | 94d32b1b2f8f | Factor out my utility library | Steve Losh | Sat, 13 Aug 2016 15:58:08 +0000 | 
 
  | 8a0c2154cda5 | Start writing up Yet Another Vector Library | Steve Losh | Wed, 03 Aug 2016 13:53:19 +0000 | 
 
  | 6b92f156e83b | Episode 41: Isometric 3D Part 1 | Steve Losh | Sun, 24 Jul 2016 12:34:26 +0000 | 
 
  | e088b8f6a98d | Episode 40: Fractal Trees | Steve Losh | Sat, 23 Jul 2016 12:43:03 +0000 | 
 
  | 9cf73a5adcb5 | Episode 39: Verlet Integration Part 4 | Steve Losh | Sun, 17 Jul 2016 22:35:16 +0000 | 
 
  | 0157f4a952c6 | Episode 38: Verlet Integration Part 3 | Steve Losh | Tue, 12 Jul 2016 12:08:01 +0000 | 
 
  | 8b18b0cb32bb | Episode 37: Verlet Integration Part 2 | Steve Losh | Sat, 09 Jul 2016 17:41:38 +0000 | 
 
  | e2a3c62c574d | Episode 36: Verlet Integration Part 1 | Steve Losh | Fri, 08 Jul 2016 15:49:50 +0000 | 
 
  | 9122a5749085 | Episode 35: Intro to Fractals | Steve Losh | Tue, 05 Jul 2016 13:58:12 +0000 | 
 
  | 15245c6a668a | Episode 34: Line Intersections Part 3 | Steve Losh | Sun, 03 Jul 2016 16:12:41 +0000 | 
 
  | 4f1e6a70e5ad | Episode 33: Line Intersections Part 2 | Steve Losh | Sun, 03 Jul 2016 13:35:34 +0000 | 
 
  | 12c6ece1710f | Episode 32: Line Intersections Part 1 | Steve Losh | Sat, 02 Jul 2016 18:57:31 +0000 | 
 
  | a5c7bfeb34c3 | Episode 31: Tweening Part 3 | Steve Losh | Fri, 01 Jul 2016 14:41:43 +0000 | 
 
  | 82a47826346d | Docstring | Steve Losh | Thu, 30 Jun 2016 13:17:09 +0000 | 
 
  | 783609c42ef0 | Episode 30: Tweening Part 2 | Steve Losh | Thu, 30 Jun 2016 13:01:54 +0000 | 
 
  | 7f6f46164312 | Episode 29: Tweening Part 1 | Steve Losh | Tue, 28 Jun 2016 21:45:49 +0000 | 
 
  | 0e40a0899f0f | Episode 28: More on Easing | Steve Losh | Sun, 26 Jun 2016 16:55:04 +0000 | 
 
  | 9ad941538426 | Episode 27: Easing and Tweening | Steve Losh | Sun, 29 May 2016 11:47:47 +0000 | 
 
  | 281946a21897 | Episode 26: 2D and 3D Coordinate Rotation | Steve Losh | Thu, 19 May 2016 21:38:29 +0000 | 
 
  | f5e42ff3a78c | Swap y-axis | Steve Losh | Thu, 19 May 2016 20:29:50 +0000 | 
 
  | d9b504caca3b | Episode 25: 3D Points and Lines (Part 2) | Steve Losh | Sun, 15 May 2016 19:08:06 +0000 | 
 
  | c716dc6a9a47 | Lean into sb-cga | Steve Losh | Sun, 15 May 2016 17:46:49 +0000 | 
 
  | 8547dda4da61 | Episode 24: 3D Points and Lines | Steve Losh | Sat, 14 May 2016 17:17:20 +0000 | 
 
  | 675cba1dba01 | Coordinate utils | Steve Losh | Wed, 11 May 2016 00:24:58 +0000 | 
 
  | 5d8cc8199ec1 | Episode 23: 3D Carousel | Steve Losh | Tue, 10 May 2016 23:59:15 +0000 | 
 
  | 4760ced86a2c | Mini 11: Drag and Drop | Steve Losh | Tue, 10 May 2016 18:51:49 +0000 | 
 
  | 45d7df1f48f3 | Create vec3, I'm sure we'll need it | Steve Losh | Mon, 09 May 2016 21:22:44 +0000 | 
 
  | d4f4d410ba4c | Episode 22: 3D Postcards in Space | Steve Losh | Mon, 09 May 2016 21:09:06 +0000 | 
 
  | bf847793a69a | http://bit.ly/happening-bunker/ | Steve Losh | Mon, 09 May 2016 20:25:10 +0000 | 
 
  | 564d579c018b | Episode 20: More Bezier Curves (B) | Steve Losh | Mon, 09 May 2016 01:01:35 +0000 | 
 
  | 29b2d3f28208 | Episode 20: More Bezier Curves (A) | Steve Losh | Mon, 09 May 2016 00:18:57 +0000 | 
 
  | fcb933aa4e5d | Mini 10: More Random Distribution | Steve Losh | Fri, 06 May 2016 18:40:23 +0000 | 
 
  | 9dabb3da15e9 | More randomness! | Steve Losh | Wed, 04 May 2016 21:43:29 +0000 | 
 
  | 7a40282385de | Episode 19: Bézier Curves | Steve Losh | Wed, 04 May 2016 21:36:46 +0000 | 
 
  | 6c055494d41d | Mini 9: Random Distribution | Steve Losh | Wed, 04 May 2016 20:05:07 +0000 | 
 
  | 7e868ce7595b | Episode 18: Particle Enhancements | Steve Losh | Tue, 03 May 2016 23:59:09 +0000 | 
 
  | 43ee81d9eec0 | Application 4: Ballistics Part 4 | Steve Losh | Tue, 03 May 2016 00:37:05 +0000 | 
 
  | b87c87014e08 | Mini 8: Rounding | Steve Losh | Sun, 01 May 2016 23:29:26 +0000 | 
 
  | 93040e2c402e | Episode 17: Particles Optimization | Steve Losh | Sun, 01 May 2016 22:53:25 +0000 | 
 
  | 7e02590046c6 | Rewrite vec to use structs for speed | Steve Losh | Sat, 30 Apr 2016 20:42:21 +0000 | 
 
  | e6ce856a5a4a | Fun: particle/spring graphs | Steve Losh | Sat, 30 Apr 2016 20:20:04 +0000 | 
 
  | 8cdc6ad02bec | Episode 16: Springs Part 2 | Steve Losh | Sat, 30 Apr 2016 19:50:54 +0000 | 
 
  | 53c65c1a0121 | Episode 15: Springs Part 1 | Steve Losh | Fri, 29 Apr 2016 22:43:21 +0000 | 
 
  | 36d3a4bf695f | Clean up a bit of code | Steve Losh | Thu, 28 Apr 2016 23:14:54 +0000 | 
 
  | 82d6ce93e3e7 | Application 3: Ballistics Part 3 | Steve Losh | Thu, 28 Apr 2016 23:03:02 +0000 | 
 
  | bd237d342ac4 | Clean up the FPS measuring stuff | Steve Losh | Thu, 28 Apr 2016 22:29:47 +0000 | 
 
  | b4b4043dd88a | Episode 14: Collision Detection | Steve Losh | Sun, 24 Apr 2016 21:46:22 +0000 | 
 
  | 67072984548b | Application 2: Ballistics Part 2 | Steve Losh | Sat, 23 Apr 2016 15:18:20 +0000 | 
 
  | 69f98eb3a1df | Mini 5: Pythagorean Theorem and Distance | Steve Losh | Fri, 22 Apr 2016 23:13:31 +0000 | 
 
  | 01019d2d2be8 | Add scratch.lisp to .hgignore. | Steve Losh | Fri, 22 Apr 2016 23:12:34 +0000 | 
 
  | f45dc41717a9 | Episode 13: Friction | Steve Losh | Tue, 19 Apr 2016 15:56:35 +0000 | 
 
  | 2278039315fa | Application 1: Ballistics: Episode 1 | Steve Losh | Mon, 18 Apr 2016 23:54:44 +0000 | 
 
  | 540972fdbaab | Refactor things out into nice packages | Steve Losh | Mon, 18 Apr 2016 22:58:22 +0000 | 
 
  | 78529b68fe97 | Mini 4: Clamp | Steve Losh | Sun, 17 Apr 2016 21:57:14 +0000 | 
 
  | dcf7b53a54df | Episode 12: Edge Handling (2) | Steve Losh | Sun, 17 Apr 2016 21:16:39 +0000 | 
 
  | 4e226f02861b | Episode 12: Edge Handling (1) | Steve Losh | Sun, 17 Apr 2016 20:47:47 +0000 | 
 
  | 5c1a3615e9fc | Mini 3: Map(-range) | Steve Losh | Tue, 12 Apr 2016 22:05:57 +0000 | 
 
  | 2f82e9ecb18e | Episode 11: Gravity | Steve Losh | Sun, 10 Apr 2016 23:13:35 +0000 | 
 
  | 4b895fc69daf | Mini 2 | Steve Losh | Sat, 09 Apr 2016 23:39:07 +0000 | 
 
  | 9b5b1ba1336b | lispwords | Steve Losh | Sat, 09 Apr 2016 23:08:04 +0000 | 
 
  | 21b9503510dc | Initial commit | Steve Losh | Sat, 09 Apr 2016 22:59:17 +0000 |