Mini 10: More Random Distribution
author |
Steve Losh <steve@stevelosh.com> |
date |
Fri, 06 May 2016 18:40:23 +0000 |
parents |
9dabb3da15e9 |
children |
29b2d3f28208 |
(in-package #:coding-math)
;;;; Config
(defparameter *width* 600)
(defparameter *height* 400)
(defparameter *center-x* (/ *width* 2))
(defparameter *center-y* (/ *height* 2))
;;;; Sketch
(defun draw-particle (p pen)
(with-pen pen
(circle (particle-x p) (particle-y p) (particle-radius p))))
(defun draw-line (p1 p2)
(with-vecs ((x1 y1) p1 (x2 y2) p2)
(line x1 y1 x2 y2)))
(defun draw-circle (p radius)
(circle (vec-x p) (vec-y p) radius))
(defun draw-square (p radius)
(rect (- (vec-x p) radius)
(- (vec-y p) radius)
(* 2 radius)
(* 2 radius)))
(defun draw-point (p)
(point (vec-x p) (vec-y p)))
(defun oob-p (p &optional (r 0.0))
(or (outsidep (- 0 r) (+ *width* r) (vec-x p))
(outsidep (- 0 r) (+ *height* r) (vec-y p))))
(defsketch cm (:width *width*
:height *height*
:debug :scancode-d)
((ready)
(mouse)
(particles)
(pen (make-pen :fill (gray 0.2)))
)
(with-fps
(background (gray 1))
;;
(when ready
(with-pen pen
(loop :for p :in particles :do
(particle-update! p)
(if (oob-p (particle-pos p))
(setf particles (remove p particles))
(draw-circle (particle-pos p) 3)))
)
)
;;
))
(defun make-cm ()
(make-sketch 'cm
(mouse (make-vec))))
(defun reset (game)
(setf (slot-value game 'ready) nil)
(setf (slot-value game 'particles)
(loop :repeat 200
:collect (make-particle *center-x*
*center-y*
:speed (random 2.0)
:direction (random tau)
)
)
)
(setf (slot-value game 'ready) t))
;;;; Mouse
(defmethod kit.sdl2:mousemotion-event ((window cm) ts b x y xrel yrel)
(declare (ignore ts b xrel yrel))
(with-slots (mouse) window
(setf (vec-x mouse) x)
(setf (vec-y mouse) y)
;;
;;
))
;;;; Keyboard
(defun keydown (instance scancode)
(declare (ignorable instance))
(scancode-case scancode
(:scancode-space (reset instance))))
(defun keyup (instance scancode)
(declare (ignorable instance))
(scancode-case scancode
(:scancode-space
nil)))
(defmethod kit.sdl2:keyboard-event ((instance cm) state timestamp repeatp keysym)
(declare (ignore timestamp repeatp))
(cond
((eql state :keyup) (keyup instance (sdl2:scancode-value keysym)))
((eql state :keydown) (keydown instance (sdl2:scancode-value keysym)))
(t nil)))
;;;; Run
; (defparameter *demo* (make-cm))