--- a/README.markdown Thu Aug 11 05:07:13 2016 +0000
+++ b/README.markdown Fri Aug 12 18:02:33 2016 +0000
@@ -1058,10 +1058,6 @@
every time you telneted to the server you'd get the same initial world
generated. I fixed that by reseeding before each world gen.
-### 2016-08-06
-
-* More [Silt2][] and [DCSS][].
-
### 2016-08-07
* More [Silt2][] and [DCSS][], again.
@@ -1087,7 +1083,15 @@
### 2016-08-11
-* Submitted [Silt2][] to the game jam. It's as done as it's every gonna get.
+* Submitted [Silt2][] to the game jam. It's as done as it's ever gonna get.
I'm pretty happy with how it turned out.
* Wrote up some docs for [beast][]. Gonna officially release it in the next
couple of days.
+
+### 2016-08-12
+
+* Started writing up a postmortem blog post for the Lisp game jam. Gonna post
+ it on Monday if I get it all done by then.
+
+
+