c78a4d460d85
Update
| author | Steve Losh <steve@stevelosh.com> |
|---|---|
| date | Thu, 30 Jun 2016 19:36:46 +0000 |
| parents | 0518a1463340 |
| children | 78a06c5dac52 |
| branches/tags | (none) |
| files | README.markdown |
Changes
--- a/README.markdown Thu Jun 30 18:15:31 2016 +0000 +++ b/README.markdown Thu Jun 30 19:36:46 2016 +0000 @@ -257,6 +257,7 @@ should be trivial for all GDL games. It is *really* tedious to do by hand though, so I really want to write a GDL to Bones translator. But to do that I think I need to sort out the `assert`/`retract` situation. +* More [Learning WebGL][]. ### Assertion and Retraction in [Bones][]