# HG changeset patch # User Steve Losh # Date 1467315406 0 # Node ID c78a4d460d85f598aed8f7485584dfbc92c0d1a2 # Parent 0518a14633409072792f90f4cc32a3ed87a268f5 Update diff -r 0518a1463340 -r c78a4d460d85 README.markdown --- a/README.markdown Thu Jun 30 18:15:31 2016 +0000 +++ b/README.markdown Thu Jun 30 19:36:46 2016 +0000 @@ -257,6 +257,7 @@ should be trivial for all GDL games. It is *really* tedious to do by hand though, so I really want to write a GDL to Bones translator. But to do that I think I need to sort out the `assert`/`retract` situation. +* More [Learning WebGL][]. ### Assertion and Retraction in [Bones][]