a2f6524a4ddb
Update
author | Steve Losh <steve@stevelosh.com> |
---|---|
date | Thu, 30 Jun 2016 11:27:48 +0000 |
parents | 73a9916fcc25 |
children | 2a152d83b336 |
branches/tags | (none) |
files | README.markdown |
Changes
--- a/README.markdown Wed Jun 29 16:53:58 2016 +0000 +++ b/README.markdown Thu Jun 30 11:27:48 2016 +0000 @@ -225,3 +225,11 @@ which we need for some GDL games. * Fixed a [nasty unrelated bug](https://bitbucket.org/sjl/bones/commits/05ce726f28744cb1c412e0f450fac3b978a6001d) in the `bind!` function of [Bones][]' VM. + +## 2016-06-30 + +* Watched the "Obsessive Compulsive Development" GDC talk over breakfast. It + was refreshing to see a talk about a game that didn't turn out to be a huge + success. Lots of good advice in it which seems obvious in retrospect, but + I can see how in the heat of the moment it would be easy to lose sight of the + bigger picture.