# HG changeset patch # User Steve Losh # Date 1467286068 0 # Node ID a2f6524a4ddba38e0b4952e186d28a436e113c21 # Parent 73a9916fcc2500524939ea5f4c3397073e52d913 Update diff -r 73a9916fcc25 -r a2f6524a4ddb README.markdown --- a/README.markdown Wed Jun 29 16:53:58 2016 +0000 +++ b/README.markdown Thu Jun 30 11:27:48 2016 +0000 @@ -225,3 +225,11 @@ which we need for some GDL games. * Fixed a [nasty unrelated bug](https://bitbucket.org/sjl/bones/commits/05ce726f28744cb1c412e0f450fac3b978a6001d) in the `bind!` function of [Bones][]' VM. + +## 2016-06-30 + +* Watched the "Obsessive Compulsive Development" GDC talk over breakfast. It + was refreshing to see a talk about a game that didn't turn out to be a huge + success. Lots of good advice in it which seems obvious in retrospect, but + I can see how in the heat of the moment it would be easy to lose sight of the + bigger picture.