78a06c5dac52
Update
| author | Steve Losh <steve@stevelosh.com> |
|---|---|
| date | Thu, 30 Jun 2016 23:24:44 +0000 |
| parents | c78a4d460d85 |
| children | d773c8aa783b |
| branches/tags | (none) |
| files | README.markdown |
Changes
--- a/README.markdown Thu Jun 30 19:36:46 2016 +0000 +++ b/README.markdown Thu Jun 30 23:24:44 2016 +0000 @@ -258,6 +258,9 @@ though, so I really want to write a GDL to Bones translator. But to do that I think I need to sort out the `assert`/`retract` situation. * More [Learning WebGL][]. +* Added the Hunt and Kill algorithm to [Mazes][], and also started diving into + [iterate][] by switching over a few of the `loop`s. I'm never gonna learn if + I don't just force myself to jump in the deep end. ### Assertion and Retraction in [Bones][]