# HG changeset patch # User Steve Losh # Date 1467329084 0 # Node ID 78a06c5dac5269898407a1b43b9222d57feae0fe # Parent c78a4d460d85f598aed8f7485584dfbc92c0d1a2 Update diff -r c78a4d460d85 -r 78a06c5dac52 README.markdown --- a/README.markdown Thu Jun 30 19:36:46 2016 +0000 +++ b/README.markdown Thu Jun 30 23:24:44 2016 +0000 @@ -258,6 +258,9 @@ though, so I really want to write a GDL to Bones translator. But to do that I think I need to sort out the `assert`/`retract` situation. * More [Learning WebGL][]. +* Added the Hunt and Kill algorithm to [Mazes][], and also started diving into + [iterate][] by switching over a few of the `loop`s. I'm never gonna learn if + I don't just force myself to jump in the deep end. ### Assertion and Retraction in [Bones][]