54b199ec2b11
Update
author | Steve Losh <steve@stevelosh.com> |
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date | Sun, 10 Jul 2016 15:31:23 +0000 |
parents | 973a6495d0ab |
children | 422cf6c3909f |
branches/tags | (none) |
files | README.markdown |
Changes
--- a/README.markdown Sun Jul 10 12:41:03 2016 +0000 +++ b/README.markdown Sun Jul 10 15:31:23 2016 +0000 @@ -555,6 +555,13 @@ I think the best idea in is was "players only learn through failure when they *understand* what went wrong". * Brain dumped some stuff about [Bones][] below. +* Removed the stupid garbage `set-*` opcodes from Bones and consolidated them + into the `unify-*` opcodes like God intended. Proceeded to rename those + stupid `unify-*` opcodes to `subterm-*` so mortals can understand what the + fuck is going on. +* Poked a bit and pushing the constant optimization down into the compilation + phase, but ran into a bit of a wall so I threw away the diff. Might take + another stab at it later once I let it roll around in my head a bit. #### Splitting the Bones Store