# HG changeset patch # User Steve Losh # Date 1468164683 0 # Node ID 54b199ec2b11316647bce74e832883337404c6fa # Parent 973a6495d0ab585d01c1dca2b30d4014bc9bc27a Update diff -r 973a6495d0ab -r 54b199ec2b11 README.markdown --- a/README.markdown Sun Jul 10 12:41:03 2016 +0000 +++ b/README.markdown Sun Jul 10 15:31:23 2016 +0000 @@ -555,6 +555,13 @@ I think the best idea in is was "players only learn through failure when they *understand* what went wrong". * Brain dumped some stuff about [Bones][] below. +* Removed the stupid garbage `set-*` opcodes from Bones and consolidated them + into the `unify-*` opcodes like God intended. Proceeded to rename those + stupid `unify-*` opcodes to `subterm-*` so mortals can understand what the + fuck is going on. +* Poked a bit and pushing the constant optimization down into the compilation + phase, but ran into a bit of a wall so I threw away the diff. Might take + another stab at it later once I let it roll around in my head a bit. #### Splitting the Bones Store