--- a/README.markdown Tue Mar 07 14:06:51 2017 +0000
+++ b/README.markdown Tue Mar 07 14:07:54 2017 +0000
@@ -200,6 +200,9 @@
## 2017-03-06
* Watched [Math for Game Programmers: Building a Better
- Jump](https://www.youtube.com/watch?v=hG9SzQxaCm8) over breakfast.
+ Jump](https://www.youtube.com/watch?v=hG9SzQxaCm8) over breakfast. I really
+ like the idea of deriving the gravity and initial velocity constants from jump
+ height/distance targets. I'll have to try that the next time I make
+ a platformer.
* Implemented a bunch of simple (but necessary) API functions in [Scully][].