src/wam/compiler/8-ui.lisp @ f1ef8f905a1d
Split functor cells into separate functor and arity cells
This lets us keep everything we need for unification right in the contiguous
main store array. It also makes GC a bit easier to deal with, because all the
references to things outside the WAM are kept in basically one place.
author |
Steve Losh <steve@stevelosh.com> |
date |
Sat, 16 Jul 2016 01:34:04 +0000 |
parents |
c4dd0b6c3a91 |
children |
6c90a65137d9 |
(in-package #:bones.wam)
;;;; ,-. . ,-_/ .
;;;; | | ,-. ,-. ,-. ' | ,-. |- ,-. ,-. ," ,-. ,-. ,-.
;;;; | | . `-. |-' | .^ | | | | |-' | |- ,-| | |-'
;;;; `--^-' `-' `-' ' `--' ' ' `' `-' ' | `-^ `-' `-'
;;;; '
;;; The final phase wraps everything else up into a sane UI.
(defun* compile-query ((wam wam) (query list))
"Compile `query` into the query section of the WAM's code store.
`query` should be a list of goal terms.
Returns the permanent variables.
"
(multiple-value-bind (instructions permanent-variables)
(precompile-query query)
(optimize-instructions instructions)
(render-query wam instructions)
permanent-variables))
(defun* compile-rules ((wam wam) (rules list))
"Compile `rules` into the WAM's code store.
Each rule in `rules` should be a clause consisting of a head term and zero or
more body terms. A rule with no body is called a fact.
"
(multiple-value-bind (instructions functor arity)
(precompile-rules rules)
(optimize-instructions instructions)
(render-rules wam functor arity instructions)))