Begin inlining things
Things seemed a bit slow, so I decided to start poking around the guts of this
thing I've built. After a couple hours of profiling, poring over disassembly,
tweaking the hottest functions, and inlining things once their bodies were small
enough, I can say it's definitely faster.
author |
Steve Losh <steve@stevelosh.com> |
date |
Sun, 15 May 2016 00:06:53 +0000 |
parents |
27f037427ad3 |
children |
83f309e6e33a |
(ql:quickload 'bones)
(load "examples/ggp-paip.lisp")
(load "examples/ggp.lisp")
(in-package :bones)
(defun reload ()
(let ((*standard-output* (make-broadcast-stream))
(*debug-io* (make-broadcast-stream))
(*terminal-io* (make-broadcast-stream))
(*error-output* (make-broadcast-stream)))
(asdf:load-system 'bones :force t)))
(defun run-test ()
(reload)
(format t "PAIP ------------------------------~%")
(time (bones.paip::dfs-exhaust))
(format t "WAM -------------------------------~%")
(time (bones.wam::dfs-exhaust)))
; (format t "~%~%====================================~%")
; (format t "(speed 0) (safety 3) (debug 3)~%")
; (declaim (optimize (speed 0) (safety 3) (debug 3)))
; (run-test)
; (format t "~%~%====================================~%")
; (format t "(speed 3) (safety 1) (debug 1)~%")
; (declaim (optimize (speed 3) (safety 1) (debug 1)))
; (run-test)
(format t "~%~%====================================~%")
(format t "(speed 3) (safety 1) (debug 0)~%")
(declaim (optimize (speed 3) (safety 1) (debug 0)))
(run-test)
(format t "~%~%====================================~%")
(format t "(speed 3) (safety 0) (debug 0)~%")
(declaim (optimize (speed 3) (safety 0) (debug 0)))
(run-test)