Begin inlining things
Things seemed a bit slow, so I decided to start poking around the guts of this
thing I've built. After a couple hours of profiling, poring over disassembly,
tweaking the hottest functions, and inlining things once their bodies were small
enough, I can say it's definitely faster.
author |
Steve Losh <steve@stevelosh.com> |
date |
Sun, 15 May 2016 00:06:53 +0000 |
parents |
9d90efbd8787 |
children |
19200659513a |
(ql:quickload "cl-d-api")
(defparameter *document-packages*
(list "BONES.PAIP"))
(defparameter *output-path*
#p"docs/03-reference.markdown" )
(defparameter *header*
"The following is a list of all user-facing parts of Bones.
If there are backwards-incompatible changes to anything listed here, they will
be noted in the changelog and the author will feel bad.
Anything not listed here is subject to change at any time with no warning, so
don't touch it.
")
(d-api:generate-documentation
:bones
*output-path*
*document-packages*
*header*)