author |
Steve Losh <steve@stevelosh.com> |
date |
Sun, 22 May 2011 17:02:19 -0400 |
parents |
79e8d711898c |
children |
(none) |
{% extends "_post.html" %}
{% hyde
title: "Django Advice"
snip: "Some useful things I've learned."
created: 2011-01-07 08:30:00
flattr: true
%}
{% block article %}
For the past year or so I've been working full-time at [Dumbwaiter Design][]
doing [Django][] development. I've picked up a bunch of useful tricks along the
way that help me work, and I figured I'd share them.
I'm sure there are better ways to do some of the things that I mention. If you
know of any feel free to hit me up on [Twitter][] and let me know.
[Dumbwaiter Design]: http://dwaiter.com/
[Django]: {{links.django}}
[Twitter]: http://twitter.com/stevelosh
[TOC]
Sandboxing with Virtualenv
--------------------------
First of all: if you're working with Django (or even Python) at all, you need
to be using [virtualenv][] and [virtualenvwrapper][]. They will make your life
much more [pleasant][whyvenv]. Here are a few tricks I use to make them even
better.
[virtualenv]: http://virtualenv.openplans.org/
[virtualenvwrapper]: http://www.doughellmann.com/docs/virtualenvwrapper/
[whyvenv]:
### The .venv File
In every Python project (and therefore Django project) I work with I create
a `.venv` file at the project root. This file contains a single line with the
name of the virtualenv for that project.
This lets me create a `wo` shell alias to easily switch to the virtualenv for
that project once I'm in its directory:
:::bash
function wo() {
[ -z "$1" ] && workon "$1" || workon `cat ./.venv`
}
This little function lets you run `wo somevenv` to switch to that environment,
but the real trick is that running `wo` by itself will read the `.venv` file in
the current directory and switch to the environment with that name.
### Making Pip Safer
Once you start using virtualenv you'll inevitably forget to switch to an
environment at some point before running `pip install whatever`. You'll swear
as you realize you just installed some package system-wide.
To prevent this I use a pair of shell aliases:
:::bash
PIP_BIN="`which pip`"
alias pip-sys="$PIP_BIN"
pip() {
if [ -n "$VIRTUAL_ENV" ]
then $PIP_BIN -E "$VIRTUAL_ENV" "$@"
else echo "Not currently in a venv -- use pip-sys to work system-wide."
fi
}
This makes `pip` work normally when you're in a virtualenv, but bails if you're
not. If you really do want to install something system-wide you can use
`pip-sys` instead.
### Making Pip Faster
A little-known feature of pip is that it can cache downloaded packages so you
don't need to re-download them every time you start a new project.
You'll want to set the [PIP\_DOWNLOAD\_CACHE][pipcache] environment variable to enable
this.
[pipcache]: http://tartley.com/?p=1133
### Handling App Media Directories
Some Django applications have media files of their own. I like to create
a `symlink-media.sh` script at the root of my Django projects so I can easily
symlink those media directories into my media folder when I start working on
a new machine:
:::bash
#!/bin/bash
ln -s "$VIRTUAL_ENV/src/django-grappelli/grappelli/media" "media/admin"
ln -s "$VIRTUAL_ENV/src/django-filebrowser/filebrowser/media/filebrowser" "media/filebrowser"
ln -s "$VIRTUAL_ENV/src/django-page-cms/pages/media/pages" "media/pages"
Wrangling Databases with South
------------------------------
If you're not using [South][], you need to start. Now.
No, really, I'll wait. Take 30 minutes, try the [tutorial][Southtut], wrap
your head around it and come back. It's far more important than this blog
post.
[South]: http://south.aeracode.org/
[Southtut]: http://south.aeracode.org/docs/tutorial/index.html
### Useful Shell Aliases
South is awesome, but its commands are very long-winded. Here's the set of
shell aliases I use to save quite a bit of typing:
:::bash
alias pmdm='python manage.py datamigration'
alias pmsm='python manage.py schemamigration --auto'
alias pmsi='python manage.py schemamigration --initial'
alias pmm='python manage.py migrate'
alias pmml='python manage.py migrate --list'
alias pmmf='python manage.py migrate --fake'
alias pmcats='python manage.py convert_to_south'
Remember that running a migration without specifying an app will migrate
everything, so a simple `pmm` will do the trick.
Running Locally
---------------
When I'm working on a Django site I run a server on my local machine for quick
development. I want this server to be as close to production as possible, and
I use [Gunicorn][] for deployment, so I like running it on my local
machine for testing as well.
[Gunicorn]: http://gunicorn.org/
### Running Gunicorn Locally
First, a caveat: I use OS X. These tips will work on Linux too, but if you're
on Windows you're out of luck, sorry.
Gunicorn is a pip-installable Python package, so you can install it in your
virtualenv by just adding a line to your `requirements.txt` file.
Here's the Gunicorn config I use when running locally:
:::python
bind = "unix:/tmp/gunicorn.myproj.sock"
daemon = True # Whether work in the background
debug = True # Some extra logging
logfile = ".gunicorn.log" # Name of the log file
loglevel = "info" # The level at which to log
pidfile = ".gunicorn.pid" # Path to a PID file
workers = 1 # Number of workers to initialize
umask = 0 # Umask to set when daemonizing
user = None # Change process owner to user
group = None # Change process group to group
proc_name = "gunicorn-myproj" # Change the process name
tmp_upload_dir = None # Set path used to store temporary uploads
I also create two simple files at the root of my project. The first is `gs`,
a script to start the Gunicorn server for this project:
:::bash
#!/usr/bin/env bash
gunicorn -c gunicorn.conf.py debug_wsgi:application
It's pretty basic. Don't worry about the `debug_wsgi` bit, we'll get to that
shortly.
The other file is `gk`, a script to *kill* that server:
:::bash
#!/usr/bin/env bash
kill `cat .gunicorn.pid`
You may prefer making these aliases instead of scripts. That's probably a good
idea. I don't because I have some older projects that need to be launched in
a different way and I don't want to have to remember separate commands for
each.
### Watching for Changes
When developing locally you'll want to make a change to your code and have the
server reload that code automatically. The Django development server does
this, and we can hack it into our Gunicorn setup too.
First, add a `monitor.py` file at the root of your project (I believe I found
this code [here][monitor], but I may be wrong):
:::python
import os
import sys
import time
import signal
import threading
import atexit
import Queue
_interval = 1.0
_times = {}
_files = []
_running = False
_queue = Queue.Queue()
_lock = threading.Lock()
def _restart(path):
_queue.put(True)
prefix = 'monitor (pid=%d):' % os.getpid()
print >> sys.stderr, '%s Change detected to \'%s\'.' % (prefix, path)
print >> sys.stderr, '%s Triggering process restart.' % prefix
os.kill(os.getpid(), signal.SIGINT)
def _modified(path):
try:
# If path doesn't denote a file and were previously
# tracking it, then it has been removed or the file type
# has changed so force a restart. If not previously
# tracking the file then we can ignore it as probably
# pseudo reference such as when file extracted from a
# collection of modules contained in a zip file.
if not os.path.isfile(path):
return path in _times
# Check for when file last modified.
mtime = os.stat(path).st_mtime
if path not in _times:
_times[path] = mtime
# Force restart when modification time has changed, even
# if time now older, as that could indicate older file
# has been restored.
if mtime != _times[path]:
return True
except:
# If any exception occured, likely that file has been
# been removed just before stat(), so force a restart.
return True
return False
def _monitor():
while 1:
# Check modification times on all files in sys.modules.
for module in sys.modules.values():
if not hasattr(module, '__file__'):
continue
path = getattr(module, '__file__')
if not path:
continue
if os.path.splitext(path)[1] in ['.pyc', '.pyo', '.pyd']:
path = path[:-1]
if _modified(path):
return _restart(path)
# Check modification times on files which have
# specifically been registered for monitoring.
for path in _files:
if _modified(path):
return _restart(path)
# Go to sleep for specified interval.
try:
return _queue.get(timeout=_interval)
except:
pass
_thread = threading.Thread(target=_monitor)
_thread.setDaemon(True)
def _exiting():
try:
_queue.put(True)
except:
pass
_thread.join()
atexit.register(_exiting)
def track(path):
if not path in _files:
_files.append(path)
def start(interval=1.0):
global _interval
if interval < _interval:
_interval = interval
global _running
_lock.acquire()
if not _running:
prefix = 'monitor (pid=%d):' % os.getpid()
print >> sys.stderr, '%s Starting change monitor.' % prefix
_running = True
_thread.start()
_lock.release()
Next add a `post_fork` hook to your Gunicorn config file that uses the monitor
to watch for changes:
:::python
def post_fork(server, worker):
import monitor
if debug:
server.log.info("Starting change monitor.")
monitor.start(interval=1.0)
Now the Gunicorn server will automatically restart whenever code is changed.
It will *not* restart when you add new code (e.g. when you install a new app),
so you'll need to handle that manually with `./gk ; ./gs`, but that's not too
bad!
[monitor]: http://code.google.com/p/modwsgi/wiki/ReloadingSourceCode
### Using the Werkzeug Debugger with Gunicorn
The final piece of the puzzle is being able to use the fantastic
[Werkzeug Debugger][debug] while running locally with Gunicorn.
To do this, create a `debug_wsgi.py` file at the root of your project. This is
what the `gs` script tells Gunicorn to serve, and it will enable the debugger:
:::python
import os
import sys
import site
parent = os.path.dirname
site_dir = parent(os.path.abspath(__file__))
project_dir = parent(parent(os.path.abspath(__file__)))
sys.path.insert(0, project_dir)
sys.path.insert(0, site_dir)
site.addsitedir('VIRTUALENV_SITE_PACKAGES')
from django.core.management import setup_environ
import settings
setup_environ(settings)
import django.core.handlers.wsgi
application = django.core.handlers.wsgi.WSGIHandler()
from werkzeug.debug import DebuggedApplication
application = DebuggedApplication(application, evalex=True)
def null_technical_500_response(request, exc_type, exc_value, tb):
raise exc_type, exc_value, tb
from django.views import debug
debug.technical_500_response = null_technical_500_response
Make sure to replace `'VIRTUALENV_SITE_PACKAGES'` with the _full_ path to your
virtualenv's `site_packages` directory. You might want to make this a setting
in a machine-specific settings file, which I'll talk about later.
[debug]: http://werkzeug.pocoo.org/docs/debug/
Automating Tasks with Fabric
----------------------------
[Fabric][] is an awesome little Python utility for scripting tasks (like
deployments). We use it constantly at Dumbwaiter.
[Fabric]: http://fabfile.org/
### Pulling Uploads
Once you give a client access to a site they'll probably be uploading images
(through Django's built-in file uploading features or with django-filebrowser).
When you're making changes locally it's often useful to have these uploaded
files on your local machine, otherwise you end up with a bunch of broken
images.
Here's a simple Fabric task that will pull down all the uploads from the
server:
:::python
def pull_uploads():
'''Copy the uploads from the site to your local machine.'''
require('uploads_path')
sudo('chmod -R a+r "%s"' % env.uploads_path)
rsync_command = r"""rsync -av -e 'ssh -p %s' %s@%s:%s %s""" % (
env.port,
env.user, env.host,
env.uploads_path.rstrip('/') + '/',
'media/uploads'
)
print local(rsync_command, capture=False)
In your host task you'll need to set the `uploads_path` variable to something
like this:
:::python
import os
env.site_path = os.path.join('var', 'www', 'myproject')
env.uploads_path = os.path.join(env.site_path, 'media', 'uploads')
Now you can run `fab production pull_uploads` to pull down all the files people
have uploaded to the production server.
### Sanity Checking
As part of a deployment I like to do a very basic sanity check to make sure the
home page of the site loads properly. If it doesn't then I've broken something
and need to fix it *immediately*.
Here's a simple Fabric task to make sure you haven't completely borked the
site:
:::python
def check():
'''Check that the home page of the site returns an HTTP 200.
If it does not, a warning is issued.
'''
require('site_url')
if not '200 OK' in run('curl --silent -I "%s"' % env.site_url):
warn("Something is wrong (we didn't get a 200 response)!")
return False
else:
return True
Your host task will need to set the `site_url` variable to the full URL of the
home page.
You can run this task on its own with `fab production check`, and you can also
run it at the end of your deployment task.
### Preventing Accidents
Deploying to test and staging servers should be quick and easy. Deploying to
production servers should be harder to prevent people from accidentally doing
it.
I've created a little function that I call before deploying to production
servers. It forces me to type in random words from the system word list before
proceeding to make sure I *really* know what I'm doing:
:::python
import os, random
from fabric.api import *
from fabric.operations import prompt
from fabric.utils import abort
WORDLIST_PATHS = [os.path.join('/', 'usr', 'share', 'dict', 'words')]
DEFAULT_MESSAGE = "Are you sure you want to do this?"
WORD_PROMPT = ' [%d/%d] Type "%s" to continue (^C quits): '
def prevent_horrible_accidents(msg=DEFAULT_MESSAGE, horror_rating=1):
"""Prompt the user to enter random words to prevent doing something stupid."""
valid_wordlist_paths = [wp for wp in WORDLIST_PATHS if os.path.exists(wp)]
if not valid_wordlist_paths:
abort('No wordlists found!')
with open(valid_wordlist_paths[0]) as wordlist_file:
words = wordlist_file.readlines()
print msg
for i in range(int(horror_rating)):
word = words[random.randint(0, len(words))].strip()
p_msg = WORD_PROMPT % (i+1, horror_rating, word)
answer = prompt(p_msg, validate=r'^%s$' % word)
You may need to adjust `WORDLIST_PATHS` if you're not on OS X.
Working with Third-Party Apps
-----------------------------
One of the best parts about working with Django is that many problems have
already been solved and the solutions released as open-source applications.
We use quite a few open-source apps, and there are a couple of tricks I've
learned to make working with them easier.
### Installing Apps from Repositories
If I'm going to use an open-source Django app in a project I'll almost always
install it as an editable repository with pip.
Others may disagree with me on this, but I think it's the best way to work.
Often I'll find a bug that I think may be in one of the third-party apps I'm
using. Installing the apps as repositories makes it easy to read their source
and figure out if the bug is really in the app.
If it is, having the app installed as a repository makes it simple to fix the
bug, fork the project on BitBucket or GitHub, send a pull request, and get back
to work.
### Useful Shell Aliases
I can't remember where I found this little gem, but I use a `cdp` shell
function that makes it simple to get to the directory where the app is
installed in the current virtualenv:
:::bash
function cdp () {
cd "$(python -c "import os.path as _, ${1}; \
print _.dirname(_.realpath(${1}.__file__[:-1]))"
)"
}
With this function you can simply type `cdp somepythonmodule` to `cd` into the
directory where that module is being loaded from.
If anyone knows who originally wrote this, please let me know and I'll add
a link.
Improving the Admin Interface
-----------------------------
### Installing Grappelli (and Everything Else)
### Customizing the Dashboard
### Making Pretty Fields
### An Ugly Hack to Show Usable Foreign Key Fields
Managing Machine-Specific Settings
----------------------------------
### Using local\_settings Files
Using Django-Annoying
---------------------
If you haven't heard of [django-annoying][] you should definitely check it out.
It's got a bunch of miscellaneous functions that fix some common, annoying
parts of Django.
My two personal favorites from the package are a pair of decorators that help
make your views much, much cleaner.
[django-annoying]: https://bitbucket.org/offline/django-annoying/wiki/Home
### The render\_to Decorator
The decorator is called `render_to` and it eliminates the ugly
`render_to_response` calls that Django normally forces you to use in every
single view.
Normally you'd use something like this:
:::python
def videos(request):
videos = Video.objects.all()
return render_to_response('video_list.html', { 'videos': videos },
context_instance=RequestContext(request))
With `render_to` your view gets much cleaner:
:::python
@render_to('video_list.html')
def videos(request):
videos = Video.objects.all()
return { 'videos': videos }
Less typing `context_instance=...` over and over, and less syntax to remember.
### The ajax\_request Decorator
User Profiles that Don't Suck
-----------------------------
### Profile Basics
### Hacking Django's User Admin
Templating Tricks
-----------------
### Null Checks and Fallbacks
### Manipulating Query Strings
### Satisfying Your Designer with Typogrify
The Flat Page Trainwreck
------------------------
### Installing Page-CMS
### (Almost) Solving the Trailing Slash Problem
Editing with Vim
----------------
I [use Vim][vimpost] to edit everything. Naturally I've found a bunch of
plugins, mappings and other tricks that make it even better when working on
Django projects.
[vimpost]: /blog/2010/09/coming-home-to-vim/
### Vim Plugins for Django
### Filetype Mappings
Most files in a Django project have one of two extensions: `.py` and `.html`.
Unfortunately these extensions aren't unique to Django, so Vim doesn't
automatically set the correct `filetype` when you open one.
I've added a few mappings to my `.vimrc` to make it quick and easy to set the
correct `filetype`:
:::text
nnoremap _dt :set ft=htmldjango<CR>
nnoremap _pd :set ft=python.django<CR>
### HTML Template Symlinks
### Python Sanity Checking
### Javascript Sanity Checking
### Django Autocommands
I rarely work with raw HTML files any more. Whenever I open a file ending in
`.html` it's almost always a Django template (or a [Jinja][] template, which
has a very similar syntax). I've added an autocommand to automatically set the
correct filetyle whenever I open a `.html` file:
[Jinja]: http://jinja.pocoo.org/
:::text
au BufNewFile,BufRead *.html setlocal filetype=htmldjango
I also have some autocommands that tweak how a few specific files are handled:
:::text
au BufNewFile,BufRead urls.py setlocal nowrap
au BufNewFile,BufRead settings.py normal! zR
au BufNewFile,BufRead dashboard.py normal! zR
This automatically unfolds `urls.py`, `dashboard.py` and `settings.py` (I
prefer seeing those unfolded) and unsets line wrapping for `urls.py` (lines in
a `urls.py` file can get long and are hard to read when wrapped).
{% endblock %}