content/links.html @ c467a9d32cdd

Add playing with syntax entry
author Steve Losh <steve@stevelosh.com>
date Mon, 15 Aug 2016 20:55:05 +0000
parents 1c03a1821833
children ac43706c95d0
    {% extends "_flatpage.html" %}

    {% hyde
        title: "Links"
    %}

    {% block article %}

This page is a collection of links to blogs/resources I find interesting.

It's mostly just a place for me to dump links that I want to remember to check
every now and then when I'm bored.  I figured other people might find it
interesting too.

Blogs
-----

* [Martin O'Leary](http://mewo2.com/): Blog with some really good articles on procedural generation.
* [Michael Malis](http://malisper.me/): Lots of Lisp stuff (usually macro-related).
* [Red Blob Games](http://www.redblobgames.com/): Wonderful blog with *really* good posts about lots of different video game-related topics.
* [The Digital Antiquarian](http://www.filfre.net/): Immense amount of information on the history of "computer entertainment".

YouTube Channels
----------------

* [3Blue1Brown](https://www.youtube.com/channel/UCYO_jab_esuFRV4b17AJtAw): Videos on various math topics.  His series on linear algebra in particular is fantastic.
* [Coding Math](https://www.youtube.com/user/codingmath): A series of 50ish basic math lessons aimed at the kind of math you'll used in video games.  Every lesson shows the concepts implemented in little Javascript demos, and it's *really* helpful to see how you actually *use* something once you learn the basic idea.
* [Makin' Stuff Look Good](https://www.youtube.com/channel/UCEklP9iLcpExB8vp_fWQseg): Videos about how to make things look good in Unity.  The best part of the channel is the "shader case studies" where he looks at visual effects in various games and shows how to recreate them with a shader.

Subreddits
----------

* [/r/proceduralgeneration](http://reddit.com/r/proceduralgeneration/)
* [/r/worldbuilding](http://reddit.com/r/worldbuilding/)

    {% endblock %}