author |
Steve Losh <steve@stevelosh.com> |
date |
Sun, 06 Feb 2011 18:26:27 -0500 |
parents |
(none) |
children |
79e8d711898c |
{% extends "_post.html" %}
{% hyde
title: "Django Advice"
snip: "Some useful things I've learned."
created: 2011-01-07 08:30:00
flattr: true
%}
{% block article %}
For the past year or so I've been working full-time at [Dumbwaiter Design][]
doing [Django][] development. I've picked up a bunch of useful tricks along the
way that help me work, and I figured I'd share them.
I'm sure there are better ways to do some of the things that I mention. If you
know of any feel free to hit me up on [Twitter][] and let me know.
[Dumbwaiter Design]: http://dwaiter.com/
[Django]: {{links.django}}
[Twitter]: http://twitter.com/stevelosh
[TOC]
Sandboxing with Virtualenv
--------------------------
First of all: if you're working with Django (or even Python) at all, you need
to be using [virtualenv][] and [virtualenvwrapper][]. They will make your life
much more [pleasant][whyvenv]. Here are a few tricks I use to make them even
better.
[virtualenv]: http://virtualenv.openplans.org/
[virtualenvwrapper]: http://www.doughellmann.com/docs/virtualenvwrapper/
[whyvenv]:
### The .venv File
In every Python project (and therefore Django project) I work with I create
a `.venv` file at the project root. This file contains a single line with the
name of the virtualenv for that project.
This lets me create a `wo` shell alias to easily switch to the virtualenv for
that project once I'm in its directory:
:::bash
function wo() {
[ -z "$1" ] && workon "$1" || workon `cat ./.venv`
}
This little function lets you run `wo somevenv` to switch to that environment,
but the real trick is that running `wo` by itself will read the `.venv` file in
the current directory and switch to the environment with that name.
### Making Pip Safer
Once you start using virtualenv you'll inevitably forget to switch to an
environment at some point before running `pip install whatever`. You'll swear
as you realize you just installed some package system-wide.
To prevent this I use a pair of shell aliases:
:::bash
PIP_BIN="`which pip`"
alias pip-sys="$PIP_BIN"
pip() {
if [ -n "$VIRTUAL_ENV" ]
then $PIP_BIN -E "$VIRTUAL_ENV" "$@"
else echo "Not currently in a venv -- use pip-sys to work system-wide."
fi
}
This makes `pip` work normally when you're in a virtualenv, but bails if you're
not. If you really do want to install something system-wide you can use
`pip-sys` instead.
### Making Pip Faster
A little-known feature of pip is that it can cache downloaded packages so you
don't need to re-download them every time you start a new project.
You'll want to set the [PIP\_DOWNLOAD\_CACHE][pipcache] environment variable to enable
this.
[pipcache]: http://tartley.com/?p=1133
### Handling App Media Directories
Some Django applications have media files of their own. I like to create
a `symlink-media.sh` script at the root of my Django projects so I can easily
symlink those media directories into my media folder when I start working on
a new machine:
:::bash
#!/bin/bash
ln -s "$VIRTUAL_ENV/src/django-grappelli/grappelli/media" "media/admin"
ln -s "$VIRTUAL_ENV/src/django-filebrowser/filebrowser/media/filebrowser" "media/filebrowser"
ln -s "$VIRTUAL_ENV/src/django-page-cms/pages/media/pages" "media/pages"
Wrangling Databases with South
------------------------------
If you're not using [South][], you need to start. Now.
No, really, I'll wait. Take 30 minutes, try the [tutorial][Southtut], wrap
your head around it and come back. It's far more important than this blog
post.
[South]: http://south.aeracode.org/
[Southtut]: http://south.aeracode.org/docs/tutorial/index.html
### Useful Shell Aliases
South is awesome, but its commands are very long-winded. Here's the set of
shell aliases I use to save quite a bit of typing:
:::bash
alias pmdm='python manage.py datamigration'
alias pmsm='python manage.py schemamigration --auto'
alias pmsi='python manage.py schemamigration --initial'
alias pmm='python manage.py migrate'
alias pmml='python manage.py migrate --list'
alias pmmf='python manage.py migrate --fake'
alias pmcats='python manage.py convert_to_south'
Remember that running a migration without specifying an app will migrate
everything, so a simple `pmm` will do the trick.
Running Locally
---------------
When I'm working on a Django site I run a server on my local machine for quick
development. I want this server to be as close to production as possible, and
I use [Gunicorn][] for deployment, so I like running it on my local
machine for testing as well.
### Running Gunicorn Locally
First, a caveat: I use OS X. These tips will work on Linux too, but if you're
on Windows you're out of luck, sorry.
Gunicorn is a pip-installable Python package, so you can install it in your
virtualenv by just adding a line to your `requirements.txt` file.
Here's the Gunicorn config I use when running locally:
:::python
bind = "unix:/tmp/gunicorn.myproj.sock"
daemon = True # Whether work in the background
debug = True # Some extra logging
logfile = ".gunicorn.log" # Name of the log file
loglevel = "info" # The level at which to log
pidfile = ".gunicorn.pid" # Path to a PID file
workers = 1 # Number of workers to initialize
umask = 0 # Umask to set when daemonizing
user = None # Change process owner to user
group = None # Change process group to group
proc_name = "gunicorn-myproj" # Change the process name
tmp_upload_dir = None # Set path used to store temporary uploads
I also create two simple files at the root of my project. The first is `gs`,
a script to start the Gunicorn server for this project:
:::bash
#!/usr/bin/env bash
gunicorn -c gunicorn.conf.py debug_wsgi:application
It's pretty basic. Don't worry about the `debug_wsgi` bit, we'll get to that
shortly.
The other file is `gk`, a script to *kill* that server:
:::bash
#!/usr/bin/env bash
kill `cat .gunicorn.pid`
You may prefer making these aliases instead of scripts. That's probably a good
idea. I don't because I have some older projects that need to be launched in
a different way and I don't want to have to remember separate commands for
each.
### Watching for Changes
When developing locally you'll want to make a change to your code and have the
server reload that code automatically. The Django development server does
this, and we can hack it into our Gunicorn setup too.
First, add a `monitor.py` file at the root of your project (I believe I found
this code [here][monitor], but I may be wrong):
:::python
import os
import sys
import time
import signal
import threading
import atexit
import Queue
_interval = 1.0
_times = {}
_files = []
_running = False
_queue = Queue.Queue()
_lock = threading.Lock()
def _restart(path):
_queue.put(True)
prefix = 'monitor (pid=%d):' % os.getpid()
print >> sys.stderr, '%s Change detected to \'%s\'.' % (prefix, path)
print >> sys.stderr, '%s Triggering process restart.' % prefix
os.kill(os.getpid(), signal.SIGINT)
def _modified(path):
try:
# If path doesn't denote a file and were previously
# tracking it, then it has been removed or the file type
# has changed so force a restart. If not previously
# tracking the file then we can ignore it as probably
# pseudo reference such as when file extracted from a
# collection of modules contained in a zip file.
if not os.path.isfile(path):
return path in _times
# Check for when file last modified.
mtime = os.stat(path).st_mtime
if path not in _times:
_times[path] = mtime
# Force restart when modification time has changed, even
# if time now older, as that could indicate older file
# has been restored.
if mtime != _times[path]:
return True
except:
# If any exception occured, likely that file has been
# been removed just before stat(), so force a restart.
return True
return False
def _monitor():
while 1:
# Check modification times on all files in sys.modules.
for module in sys.modules.values():
if not hasattr(module, '__file__'):
continue
path = getattr(module, '__file__')
if not path:
continue
if os.path.splitext(path)[1] in ['.pyc', '.pyo', '.pyd']:
path = path[:-1]
if _modified(path):
return _restart(path)
# Check modification times on files which have
# specifically been registered for monitoring.
for path in _files:
if _modified(path):
return _restart(path)
# Go to sleep for specified interval.
try:
return _queue.get(timeout=_interval)
except:
pass
_thread = threading.Thread(target=_monitor)
_thread.setDaemon(True)
def _exiting():
try:
_queue.put(True)
except:
pass
_thread.join()
atexit.register(_exiting)
def track(path):
if not path in _files:
_files.append(path)
def start(interval=1.0):
global _interval
if interval < _interval:
_interval = interval
global _running
_lock.acquire()
if not _running:
prefix = 'monitor (pid=%d):' % os.getpid()
print >> sys.stderr, '%s Starting change monitor.' % prefix
_running = True
_thread.start()
_lock.release()
Next add a `post_fork` hook to your Gunicorn config file that uses the monitor
to watch for changes:
:::python
def post_fork(server, worker):
import monitor
if debug:
server.log.info("Starting change monitor.")
monitor.start(interval=1.0)
Now the Gunicorn server will automatically restart whenever code is changed.
It will *not* restart when you add new code (e.g. when you install a new app),
so you'll need to handle that manually with `./gk ; ./gs`, but that's not too
bad!
[monitor]: http://code.google.com/p/modwsgi/wiki/ReloadingSourceCode
### Using the Werkzeug Debugger with Gunicorn
The final piece of the puzzle is being able to use the fantastic
[Werkzeug Debugger][debug] while running locally with Gunicorn.
To do this, create a `debug_wsgi.py` file at the root of your project. This is
what the `gs` script tells Gunicorn to serve, and it will enable the debugger:
:::python
import os
import sys
import site
parent = os.path.dirname
site_dir = parent(os.path.abspath(__file__))
project_dir = parent(parent(os.path.abspath(__file__)))
sys.path.insert(0, project_dir)
sys.path.insert(0, site_dir)
site.addsitedir('VIRTUALENV_SITE_PACKAGES')
from django.core.management import setup_environ
import settings
setup_environ(settings)
import django.core.handlers.wsgi
application = django.core.handlers.wsgi.WSGIHandler()
from werkzeug.debug import DebuggedApplication
application = DebuggedApplication(application, evalex=True)
def null_technical_500_response(request, exc_type, exc_value, tb):
raise exc_type, exc_value, tb
from django.views import debug
debug.technical_500_response = null_technical_500_response
Make sure to replace `'VIRTUALENV_SITE_PACKAGES'` with the _full_ path to your
virtualenv's `site_packages` directory. You might want to make this a setting
in a machine-specific settings file, which I'll talk about later.
[debug]: http://werkzeug.pocoo.org/docs/debug/
Automating Tasks with Fabric
----------------------------
[Fabric][] is an awesome little Python utility for scripting tasks (like
deployments). We use it constantly at Dumbwaiter.
[Fabric]: http://fabfile.org/
### Pulling Uploads
Once you give a client access to a site they'll probably be uploading images
(through Django's built-in file uploading features or with django-filebrowser).
When you're making changes locally it's often useful to have these uploaded
files on your local machine, otherwise you end up with a bunch of broken
images.
Here's a simple Fabric task that will pull down all the uploads from the
server:
:::python
def pull_uploads():
'''Copy the uploads from the site to your local machine.'''
require('uploads_path')
sudo('chmod -R a+r "%s"' % env.uploads_path)
rsync_command = r"""rsync -av -e 'ssh -p %s' %s@%s:%s %s""" % (
env.port,
env.user, env.host,
env.uploads_path.rstrip('/') + '/',
'media/uploads'
)
print local(rsync_command, capture=False)
In your host task you'll need to set the `uploads_path` variable to something
like this:
:::python
import os
env.site_path = os.path.join('var', 'www', 'myproject')
env.uploads_path = os.path.join(env.site_path, 'media', 'uploads')
Now you can run `fab production pull_uploads` to pull down all the files people
have uploaded to the production server.
### Sanity Checking
As part of a deployment I like to do a very basic sanity check to make sure the
home page of the site loads properly. If it doesn't then I've broken something
and need to fix it *immediately*.
Here's a simple Fabric task to make sure you haven't completely borked the
site:
:::python
def check():
'''Check that the home page of the site returns an HTTP 200.
If it does not, a warning is issued.
'''
require('site_url')
if not '200 OK' in run('curl --silent -I "%s"' % env.site_url):
warn("Something is wrong (we didn't get a 200 response)!")
return False
else:
return True
Your host task will need to set the `site_url` variable to the full URL of the
home page.
You can run this task on its own with `fab production check`, and you can also
run it at the end of your deployment task.
### Preventing Accidents
Deploying to test and staging servers should be quick and easy. Deploying to
production servers should be harder to prevent people from accidentally doing
it.
I've created a little function that I call before deploying to production
servers. It forces me to type in random words from the system word list before
proceeding to make sure I *really* know what I'm doing:
import os, random
from fabric.api import *
from fabric.operations import prompt
from fabric.utils import abort
WORDLIST_PATHS = [os.path.join('/', 'usr', 'share', 'dict', 'words')]
DEFAULT_MESSAGE = "Are you sure you want to do this?"
WORD_PROMPT = ' [%d/%d] Type "%s" to continue (^C quits): '
def prevent_horrible_accidents(msg=DEFAULT_MESSAGE, horror_rating=1):
"""Prompt the user to enter random words to prevent doing something stupid."""
valid_wordlist_paths = [wp for wp in WORDLIST_PATHS if os.path.exists(wp)]
if not valid_wordlist_paths:
abort('No wordlists found!')
with open(valid_wordlist_paths[0]) as wordlist_file:
words = wordlist_file.readlines()
print msg
for i in range(int(horror_rating)):
word = words[random.randint(0, len(words))].strip()
p_msg = WORD_PROMPT % (i+1, horror_rating, word)
answer = prompt(p_msg, validate=r'^%s$' % word)
You may need to adjust `WORDLIST_PATHS` if you're not on OS X.
Working with Third-Party Apps
-----------------------------
One of the best parts about working with Django is that many problems have
already been solved and the solutions released as open-source applications.
We use quite a few open-source apps, and there are a couple of tricks I've
learned to make working with them easier.
### Installing Apps from Repositories
If I'm going to use an open-source Django app in a project I'll almost always
install it as an editable reopsitory with pip.
Others may disagree with me on this, but I think it's the best way to work.
Often I'll find a bug that I think may be in one of the third-party apps I'm using. Installing the apps as repositories makes it easy to read their source and adding
### Useful Shell Aliases
Improving the Admin Interface
-----------------------------
### Installing Grappelli (and Everything Else)
### Customizing the Dashboard
### Making Pretty Fields
### An Ugly Hack to Show Usable Foreign Key Fields
Managing Machine-Specific Settings
----------------------------------
### Using local\_settings Files
Using Django-Annoying
---------------------
### The render\_to Decorator
### The ajax\_request Decorator
User Profiles that Don't Suck
-----------------------------
### Profile Basics
### Hacking Django's User Admin
Templating Tricks
-----------------
### Null Checks and Fallbacks
### Manipulating Query Strings
### Satisfying Your Designer with Typogrify
The Flat Page Trainwreck
------------------------
### Installing Page-CMS
### (Almost) Solving the Trailing Slash Problem
Editing with Vim
----------------
### Vim Plugins for Django
### Filetype Mappings
### HTML Template Symlinks
### Javascript Syntax Checking
### Django Autocommands
### Sanity Checking with Pyflakes
### Editing Third-Party Apps
{% endblock %}