a5438ac6a2a0
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Split out the EAS
|
Steve Losh |
Tue, 09 Aug 2016 18:09:18 +0000 |
a20cf05534d1
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Add frameskip, balance a bit
|
Steve Losh |
Mon, 08 Aug 2016 23:59:49 +0000 |
d1e4504040cb
|
Pretick the world a bit after generation
|
Steve Losh |
Mon, 08 Aug 2016 18:47:35 +0000 |
1a450e426317
|
Add temperature and insulation
|
Steve Losh |
Mon, 08 Aug 2016 18:40:30 +0000 |
e85b5846bc5d
|
Crops
|
Steve Losh |
Mon, 08 Aug 2016 17:20:55 +0000 |
1c54c926bfe8
|
Move take to utility lib
|
Steve Losh |
Mon, 08 Aug 2016 16:38:41 +0000 |
c863300abd60
|
Try not to spam the screen too hard
|
Steve Losh |
Mon, 08 Aug 2016 16:23:45 +0000 |
ebc88989782f
|
Add direction weights and proper mutations
|
Steve Losh |
Mon, 08 Aug 2016 16:15:24 +0000 |
13cffbf17353
|
Cleanup
|
Steve Losh |
Mon, 08 Aug 2016 15:06:30 +0000 |
62acd4bfdc0f
|
Add the colossus and clean up the inspection a bit
|
Steve Losh |
Mon, 08 Aug 2016 15:00:27 +0000 |
0f17d55b8f34
|
Add fountain, clean up colors, refactor ticklists
|
Steve Losh |
Mon, 08 Aug 2016 14:31:14 +0000 |
41418d32bbba
|
Fix build
|
Steve Losh |
Mon, 08 Aug 2016 13:46:11 +0000 |
cab4487cb963
|
Simple mutation
|
Steve Losh |
Sun, 07 Aug 2016 19:48:52 +0000 |
53bd3da97926
|
Basic reproduction
|
Steve Losh |
Sun, 07 Aug 2016 19:29:36 +0000 |
098797e0edaf
|
Pad text boxes
|
Steve Losh |
Sun, 07 Aug 2016 15:56:38 +0000 |