f766019a72af
|
Fix the trivialib.bdd pattern name macro fuckery
|
Steve Losh |
Tue, 01 Nov 2016 15:55:14 +0000 |
8e281422161d
|
Port old rule tree implementation to ZDDs & implement basic rule tree reasoning
|
Steve Losh |
Tue, 01 Nov 2016 15:20:35 +0000 |
089d9e0ffbc7
|
Make the ZDD graphs fancier
|
Steve Losh |
Tue, 01 Nov 2016 14:20:24 +0000 |
275d36f92936
|
Add ZDD `keep-avoiders-of` operation
|
Steve Losh |
Tue, 01 Nov 2016 13:45:11 +0000 |
7c5b8fa516a2
|
Add ZDD utils for sizes and clean up the graph a bit
|
Steve Losh |
Tue, 01 Nov 2016 13:38:22 +0000 |
1d01fdf921fa
|
ZDD ops `keep-supersets-of` and `remove-supersets-of`
|
Steve Losh |
Tue, 01 Nov 2016 13:38:08 +0000 |
10be262d7ae3
|
Add ZDD meet operation
|
Steve Losh |
Sun, 30 Oct 2016 18:27:49 +0000 |
c4fb52c19da9
|
Add ZDD join operation
|
Steve Losh |
Sun, 30 Oct 2016 17:52:26 +0000 |
c25e7dae8f39
|
Add variadic ZDD intersection/union wrappers
|
Steve Losh |
Sat, 29 Oct 2016 17:09:51 +0000 |
ecd4aaf2cc10
|
ZDD intersection
|
Steve Losh |
Sat, 29 Oct 2016 17:02:02 +0000 |
8eace5aaf113
|
Get some basic ZDD stuff up and running with triviabdd
|
Steve Losh |
Sat, 29 Oct 2016 16:34:06 +0000 |
0306f46e89fb
|
Tear out cudd
|
Steve Losh |
Sat, 29 Oct 2016 14:50:01 +0000 |
c3c1d21c6fa8
|
Try out trivialib.zdd
|
Steve Losh |
Sat, 29 Oct 2016 14:48:46 +0000 |
6b837b9e86b1
|
Add zdd.png to .hgignore.
|
Steve Losh |
Sat, 29 Oct 2016 14:48:36 +0000 |
5f26bbe7eab3
|
Start the CFFI/SWIG/CUDD clown rodeo
|
Steve Losh |
Thu, 27 Oct 2016 15:45:42 +0000 |
71d4c16c607c
|
Load CUDD as a CFFI lib
|
Steve Losh |
Thu, 27 Oct 2016 14:38:18 +0000 |
8b62550cc554
|
Add CUDD building to makefile
|
Steve Losh |
Thu, 27 Oct 2016 14:34:01 +0000 |
06c36649ced9
|
Add build to .hgignore.
|
Steve Losh |
Thu, 27 Oct 2016 14:33:44 +0000 |
67daea4e67cb
|
Don't bother using uninterned keyword symbols
|
Steve Losh |
Thu, 27 Oct 2016 14:18:14 +0000 |
80c4579fefce
|
Add ZDD package
|
Steve Losh |
Thu, 27 Oct 2016 14:16:07 +0000 |
b21cde7784a1
|
Push rule tree head sets into leaves
|
Steve Losh |
Thu, 13 Oct 2016 22:34:04 +0000 |
183f355ca260
|
Initial sketch of rule trees
|
Steve Losh |
Thu, 13 Oct 2016 22:23:47 +0000 |
af5f6401a5c7
|
Add tree.png to .hgignore.
|
Steve Losh |
Thu, 13 Oct 2016 22:23:39 +0000 |
144bae0818af
|
More grounding
|
Steve Losh |
Thu, 13 Oct 2016 12:36:28 +0000 |
90dd275f6e81
|
Add grounded GDL dumping util
|
Steve Losh |
Tue, 04 Oct 2016 12:43:20 +0000 |
d21ec254ff4e
|
Use the grounder in the vanilla random player
|
Steve Losh |
Thu, 29 Sep 2016 16:33:29 +0000 |
db764ac2697b
|
Wrap up the fluxplayer based grounding
|
Steve Losh |
Tue, 27 Sep 2016 12:53:16 +0000 |
b261c086fa4e
|
Start working on fluxplayer grounder
|
Steve Losh |
Mon, 26 Sep 2016 15:11:52 +0000 |
167ffd6a7a6a
|
Lisp grounder, work-in-progress
|
Steve Losh |
Mon, 26 Sep 2016 12:27:26 +0000 |
39b13193bce2
|
Fix and/or stuff
|
Steve Losh |
Sat, 24 Sep 2016 15:56:44 +0000 |
6281f8557971
|
Add GDL-II player
|
Steve Losh |
Fri, 16 Sep 2016 14:01:40 +0000 |
86ab44c2dfa8
|
Tear out socket bullshit and implement the random player
|
Steve Losh |
Wed, 14 Sep 2016 16:12:55 +0000 |
77db7de3a21c
|
Sketch out an initial skeleton architecture
|
Steve Losh |
Thu, 08 Sep 2016 18:08:55 +0000 |
87b80a1dabb2
|
Initial project skeleton
|
Steve Losh |
Thu, 08 Sep 2016 14:53:36 +0000 |