Graph
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 Initial stab at the term ordering with cl-graphSun, 06 Nov 2016 16:01:00 +0000, by Steve Losh
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 Start the rule order/partitioning processSat, 05 Nov 2016 18:01:22 +0000, by Steve Losh
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 Initial stab and the head collapsing.Sat, 05 Nov 2016 12:22:36 +0000, by Steve Losh
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 More documentationWed, 02 Nov 2016 13:21:21 +0000, by Steve Losh
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 Add some ZDD docstringsWed, 02 Nov 2016 12:30:21 +0000, by Steve Losh
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 Rename `leaf` -> `sink`Wed, 02 Nov 2016 12:09:20 +0000, by Steve Losh
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 Clean up GraphViz stuff a bitWed, 02 Nov 2016 12:03:29 +0000, by Steve Losh
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 Add ZDD universe-restricted matching operationTue, 01 Nov 2016 16:38:51 +0000, by Steve Losh
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 Fix the trivialib.bdd pattern name macro fuckeryTue, 01 Nov 2016 15:55:14 +0000, by Steve Losh
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 Port old rule tree implementation to ZDDs & implement basic rule tree reasoningTue, 01 Nov 2016 15:20:35 +0000, by Steve Losh
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 Make the ZDD graphs fancierTue, 01 Nov 2016 14:20:24 +0000, by Steve Losh
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 Add ZDD `keep-avoiders-of` operationTue, 01 Nov 2016 13:45:11 +0000, by Steve Losh
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 Add ZDD utils for sizes and clean up the graph a bitTue, 01 Nov 2016 13:38:22 +0000, by Steve Losh
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 ZDD ops `keep-supersets-of` and `remove-supersets-of`Tue, 01 Nov 2016 13:38:08 +0000, by Steve Losh
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 Add ZDD meet operationSun, 30 Oct 2016 18:27:49 +0000, by Steve Losh
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 Add ZDD join operationSun, 30 Oct 2016 17:52:26 +0000, by Steve Losh
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 Add variadic ZDD intersection/union wrappersSat, 29 Oct 2016 17:09:51 +0000, by Steve Losh
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 ZDD intersectionSat, 29 Oct 2016 17:02:02 +0000, by Steve Losh
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 Get some basic ZDD stuff up and running with triviabddSat, 29 Oct 2016 16:34:06 +0000, by Steve Losh
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 Tear out cuddSat, 29 Oct 2016 14:50:01 +0000, by Steve Losh
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 Try out trivialib.zddSat, 29 Oct 2016 14:48:46 +0000, by Steve Losh
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 Add zdd.png to .hgignore.Sat, 29 Oct 2016 14:48:36 +0000, by Steve Losh
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 Start the CFFI/SWIG/CUDD clown rodeoThu, 27 Oct 2016 15:45:42 +0000, by Steve Losh
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 Load CUDD as a CFFI libThu, 27 Oct 2016 14:38:18 +0000, by Steve Losh
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 Add CUDD building to makefileThu, 27 Oct 2016 14:34:01 +0000, by Steve Losh
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 Add build to .hgignore.Thu, 27 Oct 2016 14:33:44 +0000, by Steve Losh
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 Don't bother using uninterned keyword symbolsThu, 27 Oct 2016 14:18:14 +0000, by Steve Losh
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 Add ZDD packageThu, 27 Oct 2016 14:16:07 +0000, by Steve Losh
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 Push rule tree head sets into leavesThu, 13 Oct 2016 22:34:04 +0000, by Steve Losh
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 Initial sketch of rule treesThu, 13 Oct 2016 22:23:47 +0000, by Steve Losh
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 Add tree.png to .hgignore.Thu, 13 Oct 2016 22:23:39 +0000, by Steve Losh
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 More groundingThu, 13 Oct 2016 12:36:28 +0000, by Steve Losh
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 Add grounded GDL dumping utilTue, 04 Oct 2016 12:43:20 +0000, by Steve Losh
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 Use the grounder in the vanilla random playerThu, 29 Sep 2016 16:33:29 +0000, by Steve Losh
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 Wrap up the fluxplayer based groundingTue, 27 Sep 2016 12:53:16 +0000, by Steve Losh
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 Start working on fluxplayer grounderMon, 26 Sep 2016 15:11:52 +0000, by Steve Losh
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 Lisp grounder, work-in-progressMon, 26 Sep 2016 12:27:26 +0000, by Steve Losh
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 Fix and/or stuffSat, 24 Sep 2016 15:56:44 +0000, by Steve Losh
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 Add GDL-II playerFri, 16 Sep 2016 14:01:40 +0000, by Steve Losh
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 Tear out socket bullshit and implement the random playerWed, 14 Sep 2016 16:12:55 +0000, by Steve Losh
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 Sketch out an initial skeleton architectureThu, 08 Sep 2016 18:08:55 +0000, by Steve Losh
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 Initial project skeletonThu, 08 Sep 2016 14:53:36 +0000, by Steve Losh