Implement the layer ordering
author |
Steve Losh <steve@stevelosh.com> |
date |
Thu, 10 Nov 2016 13:29:50 +0000 |
parents |
b7c02baa4fee |
children |
312aaa8e3bfe |
(in-package :scully.zdd)
;;;; Utils --------------------------------------------------------------------
(defun gcprint (thing &rest args)
(let ((*print-circle* t))
(apply #'print
(prog1 thing
(tg:gc :full t :verbose t))
args)))
(defun never (val)
(declare (ignore val))
(values))
(defun print-through (function-or-object val)
(if (functionp function-or-object)
(pr (funcall function-or-object val))
(pr function-or-object))
val)
(defun mapprint-through (function val)
"Calling `function` on each item in `val` and print the result, return `val`."
(mapc #'pr (funcall function val))
val)
;;;; Bullshit -----------------------------------------------------------------
;;; The BDD lib defines a pattern for `node` but not for `leaf`. It's awkward
;;; to have two different syntaxes. But if we define a pattern for `leaf` and
;;; then try to reload the BDD lib it will explode, because the lib uses the
;;; second syntax! So basically we'll just rename "leaf" to "sink" and get on
;;; with our lives. Christ.
(defpattern sink (&optional content)
`(structure leaf :content ,content))
(defun sink (thing)
(leaf thing))
(deftype sink () 'leaf)
;;;; GraphViz -----------------------------------------------------------------
(setf cl-dot:*dot-path* "/usr/local/bin/dot")
(defparameter *draw-unique-sinks* nil)
(defparameter *draw-unique-nodes* nil)
(defparameter *draw-hex-p* #'never)
(defun attrs (object &rest attributes)
(make-instance 'cl-dot:attributed
:object object
:attributes attributes))
(defun sink-attrs (val)
`(:label ,(if val "⊤" "⊥")
:shape :square
:style :filled
:fillcolor "#fafafa"
:color "#aaaaaa"
:fontsize 22
:width 0.05))
(defmethod cl-dot:graph-object-node ((graph (eql 'zdd)) (object node))
(make-instance 'cl-dot:node
:attributes (ematch object
((node v) `(:label ,v
:shape ,(if (funcall *draw-hex-p* v)
:hexagon
:circle))))))
(defmethod cl-dot:graph-object-node ((graph (eql 'zdd)) (object cons))
(cl-dot:graph-object-node graph (car object)))
(defmethod cl-dot:graph-object-node ((graph (eql 'zdd)) (object leaf))
(make-instance 'cl-dot:node
:attributes (ematch object ((sink c) (sink-attrs c)))))
(defun wrap-node (object)
(ematch object
((sink) (if *draw-unique-sinks* object (cons object nil)))
((node) (if *draw-unique-nodes* object (cons object nil)))))
(defmethod cl-dot:graph-object-points-to ((graph (eql 'zdd))
(object t))
(ematch object
((cons object _)
(cl-dot:graph-object-points-to graph object))
((sink _)
'())
((node _ hi lo)
(list (attrs (wrap-node hi) :style :solid)
(attrs (wrap-node lo) :style :dashed)))))
(defun draw (zdd &key
(filename "zdd.png")
(unique-sinks nil)
(unique-nodes t)
(hexp #'never))
(let ((*draw-unique-sinks* unique-sinks)
(*draw-unique-nodes* unique-nodes)
(*draw-hex-p* hexp))
(cl-dot:dot-graph
(cl-dot:generate-graph-from-roots 'zdd (list (wrap-node zdd)))
filename
:format :png))
zdd)
;;;; ZDDs ---------------------------------------------------------------------
(defparameter *cache*
(tg:make-weak-hash-table :weakness :value :test #'equalp))
(defmacro with-zdd (&body body)
"Execute `body` with the ZDD settings properly initialized."
`(with-odd-context (:operation #'zdd-apply :node-cache *cache*)
,@body))
(defun enumerate (zdd)
"Return a list of all members of `zdd`."
(ematch zdd
((sink nil) nil)
((sink t) (list nil))
((node variable hi lo)
(append (mapcar (curry #'cons variable) (enumerate hi))
(enumerate lo)))))
(defun zdd-count (zdd)
"Return the number of members of `zdd`."
(ematch zdd
((sink nil) 0)
((sink t) 1)
((node _ hi lo) (+ (zdd-count hi)
(zdd-count lo)))))
(defun zdd-size (zdd)
"Return the number of unique nodes in `zdd`."
(let ((seen (make-hash-table :test 'eq)))
(recursively ((zdd zdd))
(ematch zdd
((sink) (setf (gethash zdd seen) t))
((node _ hi lo)
(when (not (gethash zdd seen))
(setf (gethash zdd seen) t)
(recur lo)
(recur hi)))))
(hash-table-count seen)))
(defun pick-random (a a-weight b b-weight)
(if (< (random (+ a-weight b-weight))
a-weight)
a
b))
(defun zdd-random-member (zdd)
"Select a random member of `zdd`."
(ematch zdd
((sink nil) (error "No elements to choose from!"))
((sink t) nil)
((node var hi lo)
(let ((hi-weight (zdd-count hi)) ; todo: memoize these
(lo-weight (zdd-count lo)))
(if (< (random (+ lo-weight hi-weight))
lo-weight)
(zdd-random-member lo)
(cons var (zdd-random-member hi)))))))
(defun unit-patch (zdd)
"Ensure the empty set is a member of `zdd`."
(ematch zdd
((sink t) zdd)
((sink nil) (sink t))
((node variable hi lo)
(zdd-node variable hi (unit-patch lo)))))
(defun zdd-set (elements)
"Return a ZDD with a single member (which contains `elements`)."
(make-set elements))
(defun zdd-union% (a b)
(ematch* (a b)
(((node) (sink)) (zdd-union% b a))
(((sink nil) b) b)
(((sink t) b) (unit-patch b))
(((node var-a hi-a lo-a)
(node var-b hi-b lo-b))
(cond
((< var-a var-b) (zdd-node var-a hi-a (zdd-union% lo-a b)))
((> var-a var-b) (zdd-node var-b hi-b (zdd-union% lo-b a)))
((= var-a var-b) (zdd-node var-a
(zdd-union% hi-a hi-b)
(zdd-union% lo-a lo-b)))))))
(defun zdd-union (&rest zdds)
"Return the union of ZDDs: {α | α ∈ Z₁ or α ∈ Z₂}."
(if zdds
(reduce #'zdd-union% zdds)
(sink nil)))
(defun zdd-intersection% (a b)
(ematch* (a b)
(((node) (sink)) (zdd-intersection% b a))
(((sink nil) _) (sink nil))
((_ (sink nil)) (sink nil))
(((sink t) (sink _)) b)
(((sink t) (node _ _ lo)) (zdd-intersection% a lo))
(((node var-a hi-a lo-a)
(node var-b hi-b lo-b))
(cond
((< var-a var-b) (zdd-intersection% lo-a b))
((> var-a var-b) (zdd-intersection% lo-b a))
((= var-a var-b) (zdd-node var-a
(zdd-intersection% hi-a hi-b)
(zdd-intersection% lo-a lo-b)))))))
(defun zdd-intersection (&rest zdds)
"Return the intersection of ZDDs: {α | α ∈ Z₁ and α ∈ Z₂}."
(if zdds
(reduce #'zdd-intersection% zdds)
(sink nil)))
(defun zdd-join% (a b)
(ematch* (a b)
(((sink nil) _) (sink nil))
((_ (sink nil)) (sink nil))
(((sink t) b) b)
((a (sink t)) a)
(((node var-a hi-a lo-a)
(node var-b hi-b lo-b))
(cond
((< var-a var-b) (zdd-node var-a
(zdd-join% hi-a b)
(zdd-join% lo-a b)))
((> var-a var-b) (zdd-node var-b
(zdd-join% hi-b a)
(zdd-join% lo-b a)))
((= var-a var-b) (zdd-node var-a
(zdd-union (zdd-join% hi-a lo-b)
(zdd-join% lo-a hi-b)
(zdd-join% hi-a hi-b))
(zdd-join% lo-a lo-b)))))))
(defun zdd-join (&rest zdds)
"Return the relational join of ZDDs: {α ∪ β | α ∈ Z₁ and β ∈ Z₂}."
(if zdds
(reduce #'zdd-join% zdds)
(sink nil)))
(defun zdd-meet% (a b)
(ematch* (a b)
(((sink nil) _) (sink nil))
((_ (sink nil)) (sink nil))
(((sink t) _) (sink t))
((_ (sink t)) (sink t))
(((node var-a hi-a lo-a)
(node var-b hi-b lo-b))
(cond
((< var-a var-b) (zdd-union (zdd-meet% hi-a b)
(zdd-meet% lo-a b)))
((> var-a var-b) (zdd-union (zdd-meet% hi-b a)
(zdd-meet% lo-b a)))
((= var-a var-b) (zdd-node var-a
(zdd-meet% hi-a hi-b)
(zdd-union (zdd-meet% hi-a lo-b)
(zdd-meet% lo-a hi-b)
(zdd-meet% lo-a lo-b))))))))
(defun zdd-meet (&rest zdds)
"Return the relational meet of ZDDs: {α ∩ β | α ∈ Z₁ and β ∈ Z₂}."
(if zdds
(reduce #'zdd-meet% zdds)
(sink nil)))
(defun zdd-family (&rest sets)
"Return a ZDD that contains each of the given `sets` as members."
(reduce #'zdd-union (mapcar #'zdd-set sets)))
(defun zdd-keep-supersets-of% (zdd set)
(ematch* (zdd set)
((_ nil) zdd)
(((sink) _) (sink nil))
(((node var hi lo) (list* el remaining))
(cond
((= var el) (zdd-node var
(zdd-keep-supersets-of% hi remaining)
(sink nil)))
((< var el) (zdd-node var
(zdd-keep-supersets-of% hi set)
(zdd-keep-supersets-of% lo set)))
((> var el) (sink nil))))))
(defun zdd-keep-supersets-of (zdd set)
"Return a ZDD of all supersets of `set` in `zdd`: {α | α ∈ Z and α ⊇ S}."
(zdd-keep-supersets-of% zdd (sort set #'<)))
(defun zdd-remove-supersets-of% (zdd set)
(ematch* (zdd set)
((_ nil) (sink nil))
(((sink) _) zdd)
(((node var hi lo) (list* el remaining))
(cond
((= var el) (zdd-node var
(zdd-remove-supersets-of% hi remaining)
lo))
((< var el) (zdd-node var
(zdd-remove-supersets-of% hi set)
(zdd-remove-supersets-of% lo set)))
((> var el) zdd)))))
(defun zdd-remove-supersets-of (zdd set)
"Return a ZDD of all non-supersets of `set` in `zdd`: {α | α ∈ Z and α ⊉ S}."
(zdd-remove-supersets-of% zdd (sort set #'<)))
(defun zdd-keep-avoiders-of% (zdd set)
(ematch* (zdd set)
((_ nil) zdd)
(((sink) _) zdd)
(((node var hi lo) (list* el remaining))
(cond
((= var el) (zdd-keep-avoiders-of% lo remaining))
((< var el) (zdd-node var
(zdd-keep-avoiders-of% hi set)
(zdd-keep-avoiders-of% lo set)))
((> var el) (zdd-keep-avoiders-of% zdd remaining))))))
(defun zdd-keep-avoiders-of (zdd set)
"Return a ZDD of members of `zdd` avoiding `set`: {α | α ∈ Z and α ∩ S = ø}."
(zdd-keep-avoiders-of% zdd (sort set #'<)))
(defun zdd-match% (zdd set lower-bound upper-bound)
(recursively ((zdd zdd) (set set))
(ematch zdd
;; If Z = ∅, there are no candidates for matching.
((sink nil) (sink nil))
;; If Z = {∅}, the only set ∅ can match is the empty set.
((sink t) (if set
(sink nil)
(sink t)))
;; Otherwise Z is a real node.
((node var hi lo)
(cond
;; If we're below the lower bound of the universe, just recur down.
((< var lower-bound) (zdd-node var
(recur hi set)
(recur lo set)))
;; If we're above the upper bound of the universe, we're never gonna
;; see anything more we might need to match.
;;
;; If our target set is empty, that's perfect. But if it's NOT empty,
;; we're never gonna satisfy it.
((> var upper-bound) (if set
(sink nil)
zdd))
;; Otherwise Z's var is within the universe.
(t (ematch set
;; If our target is empty, only the lo branch of Z can possibly
;; match.
(nil (recur lo set))
;; Otherwise we've got a target element. Almost there!
((list* element remaining)
(cond
;; If we're below the target element, we recur down the lo
;; branch because the hi branch contains something unwanted.
((< var element) (recur lo set))
;; If we're above the target element, we can never match.
((> var element) (sink nil))
;; Otherwise, we recur down the hi branch with the rest of our
;; target (the lo branch is always missing this element).
((= var element) (zdd-node var
(recur hi remaining)
; jeeeeeeeesus
(sink nil))))))))))))
(defun zdd-match (zdd set lower-bound upper-bound)
"Return a ZDD of members that exactly match `set` within the universe.
{α | α ∈ Z and α ∩ U = S}
"
(zdd-match% zdd (sort set #'<) lower-bound upper-bound))
;;;; Rule Trees ---------------------------------------------------------------
(defun rule-head (rule)
(first rule))
(defun rule-body (rule)
(rest rule))
(defun rule-first-body (rule)
(first (rule-body rule)))
(defun rule-empty-p (rule)
(null (rule-body rule)))
(defun negationp (term)
(and (consp term) (eql 'not (first term))))
(defun bare-term (term)
(if (negationp term)
(second term)
term))
(defun term< (t1 t2)
(< (bare-term t1) (bare-term t2)))
(defun sort-body (rule)
(destructuring-bind (head . body) rule
(list* head (sort body #'term<))))
(defun drop-first (rule)
(destructuring-bind (head . body) rule
(list* head (rest body))))
(defun find-smallest-body-term (rules)
(-<> rules
(mapcar #'rule-first-body <>)
(sort <> #'term<)
(first <>)))
(defun partition-rules (rules)
(let ((element (bare-term (find-smallest-body-term rules))))
(labels
((rule-requires (rule)
(equal (rule-first-body rule) element))
(rule-disallows (rule)
(equal (rule-first-body rule) `(not ,element)))
(rule-ignores (rule)
(not (or (rule-requires rule)
(rule-disallows rule)))))
(values element
(remove-if-not #'rule-disallows rules)
(remove-if-not #'rule-requires rules)
(remove-if-not #'rule-ignores rules)))))
(defmethod print-object ((set hash-set) stream)
(print-unreadable-object (set stream :type t :identity nil)
(prin1 (set->list set) stream)))
(defun hash-set= (s1 s2)
(zerop (set-size (set-symmetric-diff s1 s2))))
(defun rule-head-in (set rule)
(set-lookup set (rule-head rule)))
(defun collapse-positive-heads (rules-and-heads)
(destructuring-bind (rules heads) rules-and-heads
(flet ((update-rule (rule)
(cons (rule-head rule)
(remove-if (curry #'set-lookup heads)
(rule-body rule)))))
(let* ((new-rules (set-map #'update-rule rules))
(new-heads (-<> new-rules
(set-filter #'rule-empty-p <>)
(set-map #'rule-head <>))))
(list (set-filter (complement (curry #'rule-head-in new-heads))
new-rules)
(set-union heads new-heads))))))
(defun find-strictly-negative-rules (rules)
(set-filter (lambda (rule)
(every #'negationp (rule-body rule)))
rules))
(defun collapse-negative-heads (rules-and-heads)
(destructuring-bind (rules heads) rules-and-heads
(if (zerop (set-size rules))
(list rules heads)
(labels ((negation-satisfied-p (negation)
(not (set-lookup heads (bare-term negation))))
(rule-satisfied-p (rule)
(every #'negation-satisfied-p (rule-body rule)))
(smallest-head ()
(-<> (set->list rules)
(mapcar #'rule-head <>)
(sort <> #'term<)
(first <>)))
(rules-with-head (head)
(set-filter (lambda (rule) (eql head (rule-head rule)))
rules)))
(let* ((next (smallest-head))
(candidates (rules-with-head next)))
(list (set-diff rules candidates)
(if (some #'rule-satisfied-p (set->list candidates))
(set-insert heads next)
heads)))))))
(defun make-rule-tree (rules)
"Create a rule tree ZDD from the given logical `rules`.
`rules` should be a list of rules, each of the form:
`(head-term &rest body-terms)`
Each head term should be a single variable.
Each body term should be either a single variable or `(not variable)`.
Rules and bodies do not need to be sorted beforehand.
"
(recursively ((rules (mapcar #'sort-body rules))
(accumulated-heads nil))
(let* ((heads (-<> rules
(remove-if-not #'rule-empty-p <>)
(mapcar #'rule-head <>)
(remove-duplicates <> :test #'equal)
(union accumulated-heads <> :test #'equal))) ; slow
(next-rules (remove-if
(lambda (rule)
(member (rule-head rule) heads :test #'equal))
rules)))
(if (null next-rules)
(zdd-set heads)
(multiple-value-bind (term low high both)
(partition-rules next-rules)
(zdd-node term
(recur (append (mapcar #'drop-first high) both) heads)
(recur (append (mapcar #'drop-first low) both) heads)))))))
(defun apply-rule-tree (zdd rule-tree head-bound)
"Apply the logical rules in `rule-tree` to the sets in `zdd`.
`zdd` is assumed to contain sets of logical axioms. This function will update
each of these sets to add any rule heads derivable from the axioms in the set.
"
(recursively ((zdd zdd)
(rule-tree rule-tree))
(ematch* (zdd rule-tree)
;; If Z = ∅ there are no sets to cons heads onto, bail.
(((sink nil) _) zdd)
;; If R = ∅ or {∅} we've bottomed out of the rule tree and there are no
;; heads to cons, we're done.
((_ (sink)) zdd)
;; If we've passed the head boundary on the rule tree side then we're done
;; filtering and just need to cons in all the heads.
((_ (guard (node var _ _)
(>= var head-bound)))
(zdd-join zdd rule-tree))
;; If Z = {∅} we might have some heads we need to cons later in the rule
;; tree, so recur down the lo side of it.
(((sink t) (node _ _ lo))
(recur zdd lo))
;; Otherwise we need to filter.
(((node var-z hi-z lo-z) (node var-r hi-r lo-r))
(cond
((= var-z var-r) (zdd-node var-z
(recur hi-z hi-r)
(recur lo-z lo-r)))
((< var-z var-r) (zdd-node var-z
(recur hi-z rule-tree)
(recur lo-z rule-tree)))
((> var-z var-r) (recur zdd lo-r)))))))
;;;; Scratch ------------------------------------------------------------------
(defun test (l)
(fixed-point #'collapse-positive-heads
(list (set-insert (empty-set)
'(100 1 2)
'(1001 100 200)
'(2000 1 (not 1001))
'(3000 1 (not 100))
'(1 10)
'(2 30 1))
(set-insert (empty-set :test #'eql)
'10 '20 '30))
:limit l
:test (lambda (old new)
(and (hash-set= (first old)
(first new))
(hash-set= (second old)
(second new))))))
;;;; TODO
;;
;; * Implement head fixed-point thing for rule trees
;; * Positive head fixed-pointing
;; * Negative head fixed-pointing
;; * Fact edge case addition
;; * all (next ...) and (init ...) should have (true ...) equivalents
;; * all (legal ...) should have (does ...) equivalents
;; * Ordering for facts
;; * Base < Does < Possible < Happens
;; true does legal/term/goal sees/next
;; * Poster
;; * Monty Hall
;; * Pictures
;; * Fact sets
;; * ZDDs