Improve sprouting by sorting the does layer and constructing the ZDD manually
author |
Steve Losh <steve@stevelosh.com> |
date |
Tue, 09 May 2017 12:37:41 +0000 |
parents |
49fd0e0e0c80 |
children |
(none) |
(asdf:defsystem :scully
:name "scully"
:description "A General Game Player for incomplete-information games"
:author "Steve Losh <steve@stevelosh.com>"
:license "MIT"
:version "1.0.0"
:depends-on (:iterate
:losh
:cl-digraph
:cl-digraph.dot
:temperance
:hunchentoot
:smug
:named-readtables
:fare-quasiquote
:fare-quasiquote-readtable
:cl-dot
:cl-algebraic-data-type
:cl-ggp
:cl-hamt
:trivia
:trivia.quasiquote
:trivialib.bdd)
:serial t
:components ((:module "vendor" :serial t
:components ((:file "quickutils-package")
(:file "quickutils")))
(:file "package")
(:module "src" :serial t
:components ((:file "gdl")
(:file "terms")
(:file "rule-trees")
(:file "zdd")
(:file "graphviz")
(:module "reasoners" :serial t
:components ((:file "prolog")
(:file "zdd")))
(:module "grounders" :serial t
:components ((:file "fluxplayer")))
(:module "players" :serial t
:components ((:file "random")
(:file "random-ii")
(:file "random-zdd")))))))