486f9b2d6055
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Implement PCGs
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Steve Losh |
Tue, 31 Jan 2017 18:54:39 +0000 |
02235ffe8b98
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Add a name generator
|
Steve Losh |
Thu, 26 Jan 2017 23:53:51 +0000 |
326c2d62fceb
|
Get this shit compiling with the new cl-losh
|
Steve Losh |
Thu, 26 Jan 2017 22:54:28 +0000 |
5c5070c21269
|
Add little immutable struct thing
|
Steve Losh |
Tue, 17 Jan 2017 18:37:07 +0000 |
8cf52a515a48
|
Move Markov to Magitek
|
Steve Losh |
Tue, 17 Jan 2017 17:29:35 +0000 |
4add15d40994
|
Add CoQ item thing
|
Steve Losh |
Sat, 14 Jan 2017 15:00:33 +0000 |
048f414a1c40
|
Add qud-items.txt to .hgignore.
|
Steve Losh |
Sat, 14 Jan 2017 15:00:24 +0000 |
1bb893fae2bc
|
Add tracery bindings
|
Steve Losh |
Tue, 10 Jan 2017 14:39:57 +0000 |
ba7381ecdf83
|
We need to go deeper
|
Steve Losh |
Mon, 09 Jan 2017 22:04:47 +0000 |
452b599e2613
|
Rename symbols to rules
|
Steve Losh |
Mon, 09 Jan 2017 19:28:03 +0000 |
da570ce8525a
|
Swap vectors and lists, it feels better
|
Steve Losh |
Mon, 09 Jan 2017 19:26:35 +0000 |
cd5ecc8e47cd
|
Generalize the story generator to arbitrary data
|
Steve Losh |
Mon, 09 Jan 2017 18:35:14 +0000 |
5cace362d318
|
Make Tracery
|
Steve Losh |
Mon, 09 Jan 2017 16:31:12 +0000 |
c034e194a114
|
Fuck around a bit
|
Steve Losh |
Mon, 09 Jan 2017 12:13:02 +0000 |