Commit Log

commit description author date
326c2d62fceb Get this shit compiling with the new cl-losh Steve Losh Thu, 26 Jan 2017 22:54:28 +0000
5c5070c21269 Add little immutable struct thing Steve Losh Tue, 17 Jan 2017 18:37:07 +0000
8cf52a515a48 Move Markov to Magitek Steve Losh Tue, 17 Jan 2017 17:29:35 +0000
4add15d40994 Add CoQ item thing Steve Losh Sat, 14 Jan 2017 15:00:33 +0000
048f414a1c40 Add qud-items.txt to .hgignore. Steve Losh Sat, 14 Jan 2017 15:00:24 +0000
1bb893fae2bc Add tracery bindings Steve Losh Tue, 10 Jan 2017 14:39:57 +0000
ba7381ecdf83 We need to go deeper Steve Losh Mon, 09 Jan 2017 22:04:47 +0000
452b599e2613 Rename symbols to rules Steve Losh Mon, 09 Jan 2017 19:28:03 +0000
da570ce8525a Swap vectors and lists, it feels better Steve Losh Mon, 09 Jan 2017 19:26:35 +0000
cd5ecc8e47cd Generalize the story generator to arbitrary data Steve Losh Mon, 09 Jan 2017 18:35:14 +0000
5cace362d318 Make Tracery Steve Losh Mon, 09 Jan 2017 16:31:12 +0000
c034e194a114 Fuck around a bit Steve Losh Mon, 09 Jan 2017 12:13:02 +0000
1853c4990610 Fuck around with my charms dev branch Steve Losh Fri, 06 Jan 2017 14:43:30 +0000
080c2eeb0986 Experiment with curses panels Steve Losh Fri, 06 Jan 2017 00:09:20 +0000
6f663e0f9da6 Add Mandelbrot demo Steve Losh Fri, 30 Dec 2016 16:42:58 -0500
0ea4c838a05e Fuck around some more Steve Losh Fri, 16 Dec 2016 22:20:17 -0500
742629b88c91 Add TNTO minimaxing Steve Losh Fri, 16 Dec 2016 21:59:36 -0500
de58fc1af1e5 Poke a bit more at TNTO Steve Losh Thu, 15 Dec 2016 18:53:10 -0500
c6cecc512cbc Comments Steve Losh Thu, 15 Dec 2016 16:35:22 -0500
378a7aae37e3 Add some wallpaper Steve Losh Wed, 07 Dec 2016 16:12:05 -0500
184af4c4e8fc Fewer #'s Steve Losh Wed, 07 Dec 2016 15:14:38 -0500
09407f2a9764 A few more things Steve Losh Wed, 07 Dec 2016 15:12:32 -0500
9f549a9639ca Merge sort Steve Losh Tue, 22 Nov 2016 19:35:37 +0000
864abae279b7 Sorts Steve Losh Mon, 21 Nov 2016 11:22:22 +0000
eee0f45d46b8 Add generic arithmetic experiment Steve Losh Sun, 20 Nov 2016 13:40:53 +0000
1b413ff8aa5f Add Polya's Urn Steve Losh Sat, 12 Nov 2016 12:51:30 +0000
d45bff9b6951 Playing around with cubes Steve Losh Fri, 14 Oct 2016 22:51:16 +0000
833316fc5296 Add a bunch of stuff from the past month or two... Steve Losh Fri, 14 Oct 2016 21:15:54 +0000
d2c07bcc6144 Add number chains Steve Losh Thu, 15 Sep 2016 14:23:13 +0000
5c8d604c6f01 Add sand.prof to .hgignore. Steve Losh Thu, 15 Sep 2016 14:22:08 +0000
ba6e58d41e02 More SICP streams Steve Losh Mon, 05 Sep 2016 11:53:46 +0000
dc2c9931b634 SICP streams Steve Losh Sun, 04 Sep 2016 22:20:37 +0000
778814a3ff72 Wrap linenoise with CFFI Steve Losh Tue, 30 Aug 2016 23:54:54 +0000
56edfdd18674 Poke at colors Steve Losh Tue, 30 Aug 2016 12:04:52 +0000
8a0871a52d1d More random playing Steve Losh Fri, 26 Aug 2016 23:19:06 +0000
8f91275f1233 Add Huffman tree encoding and generation Steve Losh Tue, 23 Aug 2016 21:59:37 +0000
301c22f28112 Clean up Huffman trees a bit Steve Losh Tue, 23 Aug 2016 00:37:10 +0000
5d5018e0b82b Start the SICP Huffman trees Steve Losh Tue, 23 Aug 2016 00:22:20 +0000
1d59a2656cfc Use `ensure-gethash` Steve Losh Mon, 22 Aug 2016 20:39:20 +0000
7eb23163afcf Use cl-adt to massively simplify BDDs Steve Losh Sun, 21 Aug 2016 18:14:23 +0000
b5708cf443c2 Rearrange vendor code Steve Losh Sun, 21 Aug 2016 17:52:19 +0000
d1c9ad7b7774 Refactor a bit Steve Losh Sun, 21 Aug 2016 16:38:12 +0000
9823fe1aea30 Add graphviz, basic BDDs Steve Losh Sat, 20 Aug 2016 20:48:06 +0000
49f0ca1bece8 Poke Steve Losh Thu, 18 Aug 2016 18:14:12 +0000
d03941f38bca Dijkstra maps Steve Losh Thu, 18 Aug 2016 17:47:14 +0000
37d71dad1f25 Clean up the sketch file a bit Steve Losh Thu, 18 Aug 2016 12:16:41 +0000
4199b9a26696 lols Steve Losh Wed, 17 Aug 2016 15:25:07 +0000
2cb0208c1744 Markov by Tungsten Light Steve Losh Wed, 17 Aug 2016 03:29:14 +0000