Graph
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Triangle funFri, 02 Feb 2018 00:03:38 -0500, by Steve Losh
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Jank in qud tier dumping, implement wuThu, 01 Feb 2018 22:22:26 -0500, by Steve Losh
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Draw some trianglesFri, 26 Jan 2018 23:15:34 -0500, by Steve Losh
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Finish cleanupFri, 26 Jan 2018 21:55:45 -0500, by Steve Losh
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Start cleaning this repo upFri, 26 Jan 2018 21:27:01 -0500, by Steve Losh
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Clean up isetThu, 07 Sep 2017 15:25:54 -0400, by Steve Losh
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BDDs/ZDDs -> ScullySun, 13 Aug 2017 00:09:56 -0400, by Steve Losh
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primes -> eulerSun, 13 Aug 2017 00:06:58 -0400, by Steve Losh
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Function serializationMon, 07 Aug 2017 22:16:41 -0400, by Steve Losh
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Add LICENSETue, 14 Mar 2017 13:40:08 +0000, by Steve Losh
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Start Surreal Numbers bookFri, 03 Mar 2017 21:01:16 +0000, by Steve Losh
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Fix Qud dump scriptFri, 03 Mar 2017 20:04:23 +0000, by Steve Losh
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Add janky priority queueWed, 15 Feb 2017 10:23:50 +0000, by Steve Losh
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Add little easing systemMon, 06 Feb 2017 14:32:50 +0000, by Steve Losh
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Move PCG to its own libMon, 06 Feb 2017 14:01:17 +0000, by Steve Losh
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Implement PCGsTue, 31 Jan 2017 18:54:39 +0000, by Steve Losh
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Add a name generatorThu, 26 Jan 2017 23:53:51 +0000, by Steve Losh
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Get this shit compiling with the new cl-loshThu, 26 Jan 2017 22:54:28 +0000, by Steve Losh
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Add little immutable struct thingTue, 17 Jan 2017 18:37:07 +0000, by Steve Losh
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Move Markov to MagitekTue, 17 Jan 2017 17:29:35 +0000, by Steve Losh
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Add CoQ item thingSat, 14 Jan 2017 15:00:33 +0000, by Steve Losh
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Add qud-items.txt to .hgignore.Sat, 14 Jan 2017 15:00:24 +0000, by Steve Losh
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Add tracery bindingsTue, 10 Jan 2017 14:39:57 +0000, by Steve Losh
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We need to go deeperMon, 09 Jan 2017 22:04:47 +0000, by Steve Losh
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Rename symbols to rulesMon, 09 Jan 2017 19:28:03 +0000, by Steve Losh
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Swap vectors and lists, it feels betterMon, 09 Jan 2017 19:26:35 +0000, by Steve Losh
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Generalize the story generator to arbitrary dataMon, 09 Jan 2017 18:35:14 +0000, by Steve Losh