Graph
-
Add little easing systemMon, 06 Feb 2017 14:32:50 +0000, by Steve Losh
-
Move PCG to its own libMon, 06 Feb 2017 14:01:17 +0000, by Steve Losh
-
Implement PCGsTue, 31 Jan 2017 18:54:39 +0000, by Steve Losh
-
Add a name generatorThu, 26 Jan 2017 23:53:51 +0000, by Steve Losh
-
Get this shit compiling with the new cl-loshThu, 26 Jan 2017 22:54:28 +0000, by Steve Losh
-
Add little immutable struct thingTue, 17 Jan 2017 18:37:07 +0000, by Steve Losh
-
Move Markov to MagitekTue, 17 Jan 2017 17:29:35 +0000, by Steve Losh
-
Add CoQ item thingSat, 14 Jan 2017 15:00:33 +0000, by Steve Losh
-
Add qud-items.txt to .hgignore.Sat, 14 Jan 2017 15:00:24 +0000, by Steve Losh
-
Add tracery bindingsTue, 10 Jan 2017 14:39:57 +0000, by Steve Losh
-
We need to go deeperMon, 09 Jan 2017 22:04:47 +0000, by Steve Losh
-
Rename symbols to rulesMon, 09 Jan 2017 19:28:03 +0000, by Steve Losh
-
Swap vectors and lists, it feels betterMon, 09 Jan 2017 19:26:35 +0000, by Steve Losh
-
Generalize the story generator to arbitrary dataMon, 09 Jan 2017 18:35:14 +0000, by Steve Losh
-
Make TraceryMon, 09 Jan 2017 16:31:12 +0000, by Steve Losh
-
Fuck around a bitMon, 09 Jan 2017 12:13:02 +0000, by Steve Losh
-
Fuck around with my charms dev branchFri, 06 Jan 2017 14:43:30 +0000, by Steve Losh
-
Experiment with curses panelsFri, 06 Jan 2017 00:09:20 +0000, by Steve Losh
-
Add Mandelbrot demoFri, 30 Dec 2016 16:42:58 -0500, by Steve Losh
-
Fuck around some moreFri, 16 Dec 2016 22:20:17 -0500, by Steve Losh