Commit Log

commit description author date
d1a73b73b4c7 Dammit reddit default tip Steve Losh 2016-07-15
bc2e3a4dc208 Add the Recursive Backtracker algorithm Steve Losh 2016-07-08
c4156d654176 Add statistics and fix a bug in Wilson's algo Steve Losh 2016-07-02
7a7ea0a56cbe Add dead end counting Steve Losh 2016-07-02
338a2f2c4b9a Lean into iterate Steve Losh 2016-07-02
367e393b0992 Add the Hunt and Kill algorithm, and try out iterate Steve Losh 2016-06-30
e897732c9b71 Add Wilson's algorithm (and some basic sets) Steve Losh 2016-06-26
cf49d1035bcd Add comments to generation algorithms, clean up `active` code Steve Losh 2016-06-26
84b8c9cf94df Give me your money Steve Losh 2016-06-08
5e5e186a7747 Implement Aldous-Broder and a bunch of UI/code improvements Steve Losh 2016-06-08
a012e3f65a0d Add active cell highlighting during generation Steve Losh 2016-06-08
7bed529a71b5 Package update Steve Losh 2016-06-08
1d97d38aa3a9 Add background distance coloring Steve Losh 2016-06-02
b030a0f1cc59 Add longest path finder, plus some ui stuff Steve Losh 2016-06-02
db304e75ac2c Clean up awful clickable edge cases Steve Losh 2016-06-02
b6ef3040c692 Add handy `recursively` macro Steve Losh 2016-06-01
f3924e639076 Add solving UI Steve Losh 2016-06-01
b85b00c1aff0 Set up clicking to recalc distances Steve Losh 2016-06-01
5f186e6239d5 Embiggen the maze for perf demo Steve Losh 2016-05-29
efe822c4468f Add Dijkstra's algorithm Steve Losh 2016-05-25
155ad4c670c8 Add Sidewinder algo Steve Losh 2016-05-22
901e9fc8958d Add simple Sketch viz Steve Losh 2016-05-22
e63077fb7d6a Binary tree generation Steve Losh 2016-05-20
800b4dcae88c Add grid printing, prepare for maze gen Steve Losh 2016-05-20
c67f608611f5 Add initial CL port of the cells/grids Steve Losh 2016-05-20
e6b1ce8ed084 Initial commit Steve Losh 2016-05-20