src/diamond-square.lisp @ dcf037ea2878
Add second loom
author |
Steve Losh <steve@stevelosh.com> |
date |
Sun, 04 Feb 2018 00:51:49 -0500 |
parents |
9bd6c3377af8 |
children |
77c86aa3b418 |
(in-package :magitek.diamond-square)
(defun heightmap-size (heightmap)
(array-dimension heightmap 0))
(defun average (a b c d)
(/ (+ a b c d) 4))
(defun ref (heightmap x y)
(let ((size (array-dimension heightmap 0)))
(aref heightmap (mod x size) (mod y size))))
(defun allocate (size)
(let ((heightmap (make-array (list size size)
;; :element-type 'single-float
:initial-element 0.0
:adjustable nil)))
(setf (aref heightmap 0 0) (random 1.0))
heightmap))
(defun heightmap-extrema (heightmap)
(iterate
(for v :across-flat-array heightmap)
(maximize v :into max)
(minimize v :into min)
(finally (return (values min max)))))
(defun normalize (heightmap)
(multiple-value-bind (min max) (heightmap-extrema heightmap)
;; (do-array (v heightmap)
;; (setf v (/ (- v min) span)))
(iterate
(with span = (- max min))
(for v :across-flat-array heightmap :with-index i)
(setf (row-major-aref heightmap i)
(/ (- v min) span)))))
(defun ds-square (heightmap x y radius spread)
(setf (aref heightmap x y)
(random-around (average (ref heightmap (- x radius) (- y radius))
(ref heightmap (- x radius) (+ y radius))
(ref heightmap (+ x radius) (- y radius))
(ref heightmap (+ x radius) (+ y radius)))
spread)))
(defun ds-diamond (heightmap x y radius spread)
(setf (aref heightmap x y)
(random-around (average (ref heightmap (- x radius) y)
(ref heightmap (+ x radius) y)
(ref heightmap x (- y radius))
(ref heightmap x (+ y radius)))
spread)))
(defun squares (heightmap radius spread)
(iterate
(with size = (heightmap-size heightmap))
(for-nested ((x :from radius :below size :by (* 2 radius))
(y :from radius :below size :by (* 2 radius))))
(ds-square heightmap x y radius spread)))
(defun diamonds (heightmap radius spread)
(iterate
(with size = (heightmap-size heightmap))
(for i :from 0)
(for y :from 0 :below size :by radius)
(iterate
(with shift = (if (evenp i) radius 0))
(for x :from shift :below size :by (* 2 radius))
(ds-diamond heightmap x y radius spread))))
(defun generate-heightmap
(size &key (spread 0.8) (spread-reduction 0.7))
(let ((heightmap (allocate size)))
(recursively ((radius (floor size 2))
(spread spread))
(when (>= radius 1)
(squares heightmap radius spread)
(diamonds heightmap radius spread)
(recur (/ radius 2)
(* spread spread-reduction))))
(normalize heightmap)
heightmap))
(defun heightmap-to-pixels (heightmap)
(do-array (h heightmap)
(setf h (floor (* 255 h)))))
(defun color-pixel (pixel)
(cond
((< pixel 100) (vector 0 0 200))
((< pixel 200) (vector 0 150 0))
(t (vector 255 255 255))))
(defun color (pixels)
(do-array (p pixels)
(setf p (color-pixel p))))
(defun dump ()
(trivial-ppm:write-to-file
"heightmap.pbm"
(color (heightmap-to-pixels (generate-heightmap 512)))
:if-exists :supersede))