src/looms/004-turtle-curves.lisp @ ebe16cb914fb
Finish switching to 3d-vectors
author |
Steve Losh <steve@stevelosh.com> |
date |
Fri, 06 Apr 2018 23:37:30 -0400 |
parents |
e9fe0b053e81 |
children |
386728efe61c |
(in-package :flax.looms.004-turtle-curves)
;;;; Turtle Graphics ----------------------------------------------------------
(defvar *step* 0.1)
(defvar *angle* 1/4tau)
(defvar *starting-angle* (- 1/4tau))
(defvar *color* nil)
(defstruct turtle
(x 0.5)
(y 0.5)
(angle *starting-angle*)
(state nil))
(define-with-macro turtle x y angle state)
(defun rot (angle amount)
(mod (+ angle amount) tau))
(define-modify-macro rotf (amount) rot)
(defgeneric perform-command (turtle command n))
(defmethod perform-command (turtle (command (eql 'f)) n)
(with-turtle (turtle)
(list (flax.drawing:path
(list (vec x y)
(progn (perform-command turtle 's n)
(vec x y)))
:color *color*))))
(defmethod perform-command (turtle (command (eql 'l)) n)
(perform-command turtle 'f n))
(defmethod perform-command (turtle (command (eql 'r)) n)
(perform-command turtle 'f n))
(defmethod perform-command (turtle (command (eql 's)) n)
(do-repeat n
(with-turtle (turtle)
(incf x (* *step* (cos angle)))
(incf y (* *step* (sin angle)))))
nil)
(defmethod perform-command (turtle (command (eql 'x)) n)
nil)
(defmethod perform-command (turtle (command (eql '-)) n)
(rotf (turtle-angle turtle) (* n *angle*))
nil)
(defmethod perform-command (turtle (command (eql '+)) n)
(rotf (turtle-angle turtle) (* n (- *angle*)))
nil)
(defmethod perform-command (turtle (command (eql '<)) n)
(do-repeat n
(with-turtle (turtle)
(push (list x y angle) state)))
nil)
(defmethod perform-command (turtle (command (eql '>)) n)
(do-repeat n
(with-turtle (turtle)
(when-let ((prev (pop state)))
(destructuring-bind (ox oy oa) prev
(setf x ox y oy angle oa)))))
nil)
(defun find-bounds (paths)
(iterate (for path :in paths)
(for (p1 p2) = (flax.drawing:points path))
(maximizing (vx p1) :into max-x)
(maximizing (vx p2) :into max-x)
(maximizing (vy p1) :into max-y)
(maximizing (vy p2) :into max-y)
(minimizing (vx p1) :into min-x)
(minimizing (vx p2) :into min-x)
(minimizing (vy p1) :into min-y)
(minimizing (vy p2) :into min-y)
(finally (return (list min-x min-y max-x max-y)))))
(defun scale (paths)
(iterate
;; (with aspect = 1)
(with (min-x min-y max-x max-y) = (find-bounds paths))
(with factor = (min (/ (- max-x min-x))
(/ (- max-y min-y))))
(with x-padding = (/ (- 1.0 (* factor (- max-x min-x))) 2))
(with y-padding = (/ (- 1.0 (* factor (- max-y min-y))) 2))
(for path :in paths)
(for (p1 p2) = (flax.drawing:points path))
(zapf
(vx p1) (map-range min-x max-x x-padding (- 1.0 x-padding) %)
(vy p1) (map-range min-y max-y y-padding (- 1.0 y-padding) %)
(vx p2) (map-range min-x max-x x-padding (- 1.0 x-padding) %)
(vy p2) (map-range min-y max-y y-padding (- 1.0 y-padding) %)))
paths)
(defun encode (commands)
(iterate
(with n = 1)
(for (command . next) :on commands)
(if (eq command (car next))
(incf n)
(progn (collect (cons command n))
(setf n 1)))))
(defun turtle-draw (commands)
(iterate (with turtle = (make-turtle))
(for (command . n) :in (encode commands))
(appending (perform-command turtle command n))))
;;;; L-Systems ----------------------------------------------------------------
(defun expand (word productions)
(mappend (lambda (letter)
(ensure-list (or (getf productions letter) letter)))
word))
(defun run-l-system (axiom productions iterations)
(iterate
(repeat iterations)
(for word :initially axiom :then (expand word productions))
(finally (return word))))
(defclass* l-system ()
((name)
(axiom)
(productions)
(recommended-angle)))
(defun make-l-system (name axiom productions recommended-angle)
(make-instance 'l-system
:name name
:axiom (ensure-list axiom)
:productions productions
:recommended-angle recommended-angle))
(defmacro define-l-system (name-and-options axiom &body productions)
(destructuring-bind (name &key (angle 1/4tau))
(ensure-list name-and-options)
`(defparameter ,(symb '* name '*)
(make-l-system ',name ',axiom ',productions ,angle))))
(define-l-system quadratic-koch-island-a (f - f - f - f)
f (f - f + f + f f - f - f + f))
(define-l-system quadratic-koch-island-b (f - f - f - f)
f (f + f f - f f - f - f + f + f f - f - f + f + f f + f f - f))
(define-l-system quadratic-snowflake (- f)
f (f + f - f - f + f))
(define-l-system islands-and-lakes (f + f + f + f)
f (f + s - f f + f + f f + f s + f f - s + f f - f - f f - f s - f f f)
s (s s s s s s))
(define-l-system unnamed-koch-a (f - f - f - f)
f (f f - f - f - f - f - f + f))
(define-l-system unnamed-koch-b (f - f - f - f)
f (f f - f - f - f - f f))
(define-l-system unnamed-koch-c (f - f - f - f)
f (f f - f + f - f - f f))
(define-l-system unnamed-koch-d (f - f - f - f)
f (f f - f - - f - f))
(define-l-system unnamed-koch-e (f - f - f - f)
f (f - f f - - f - f))
(define-l-system unnamed-koch-f (f - f - f - f)
f (f - f + f - f - f))
(define-l-system dragon-curve l
l (l + r +)
r (- l - r))
(define-l-system (sierpinski-gasket :angle (/ tau 6)) r
l (r + l + r)
r (l - r - l))
(define-l-system (hexagonal-gosper-curve :angle (/ tau 6)) l
l (l + r + + r - l - - l l - r +)
r (- l + r r + + r + l - - l - r))
(define-l-system (tree-a :angle (radians 25.7)) f
f (f < + f > f < - f > f))
(define-l-system (tree-b :angle (radians 20)) f
f (f < + f > f < - f > < f >))
(define-l-system (tree-c :angle (radians 22.5)) f
f (f f - < - f + f + f > + < + f - f - f >))
(define-l-system (tree-d :angle (radians 20)) x
x (f < + x > f < - x > + x)
f (f f))
(define-l-system (tree-e :angle (radians 25.7)) x
x (f < + x > < - x > f x)
f (f f))
(define-l-system (tree-f :angle (radians 22.5)) x
x (f - < < x > + x > + f < + f x > - x)
f (f f))
;;;; Mutation -----------------------------------------------------------------
(defun insert (val target n)
(append (subseq target 0 n)
(list val)
(subseq target n)))
(defun mutation-transpose (result)
(rotatef (elt result (rand (length result)))
(elt result (rand (length result))))
result)
(defun mutation-insert (result)
(zapf result (insert (random-elt result #'rand)
%
(rand (length result))))
result)
(defun mutate-production (result)
(if (<= (length result) 2)
result
(ecase (rand 2)
(0 (mutation-transpose result))
(1 (mutation-insert result)))))
(defun mutate-productions (productions)
(iterate (for (letter production . nil) :on productions :by #'cddr)
(appending (list letter (mutate-production (copy-list production))))))
(defun maybe-mutate-productions (productions)
(let ((should-mutate (randomp 0.6 #'rand))
(mutation-seed (rand (expt 2 31))))
(if should-mutate
(with-seed mutation-seed
(values (mutate-productions productions) mutation-seed))
productions)))
;;;; Main ---------------------------------------------------------------------
(defun select-l-system ()
(random-elt `((,*quadratic-koch-island-a* 2 5)
(,*quadratic-koch-island-b* 2 4)
(,*quadratic-snowflake* 3 7)
(,*islands-and-lakes* 1 4)
(,*unnamed-koch-a* 3 5)
(,*unnamed-koch-b* 3 6)
(,*unnamed-koch-c* 3 6)
(,*unnamed-koch-d* 2 5)
(,*unnamed-koch-e* 5 7)
(,*unnamed-koch-f* 5 7)
(,*dragon-curve* 7 16)
(,*sierpinski-gasket* 4 10)
(,*hexagonal-gosper-curve* 3 6)
(,*tree-a* 3 7 ,(- 1/4tau))
(,*tree-b* 3 7 ,(- 1/4tau))
(,*tree-c* 3 5 ,(- 1/4tau))
(,*tree-d* 6 7 ,(- 1/4tau))
(,*tree-e* 6 8 ,(- 1/4tau))
(,*tree-f* 4 7 ,(- 1/4tau)))
#'rand))
(defun loom (seed filename filetype width height
&key l-system iterations starting-angle)
(nest
(with-seed seed)
(destructuring-bind
(random-l-system min-iterations max-iterations &optional random-starting-angle)
(select-l-system))
(randomly-initialize
((starting-angle (random-or random-starting-angle (rand tau)))
(iterations (random-range-inclusive min-iterations max-iterations #'rand))
(l-system random-l-system)))
(let* ((*starting-angle* starting-angle)
(bg (hsv (rand 1.0) (rand 1.0) (random-range 0.0 0.2 #'rand)))
(*color* (hsv (rand 1.0)
(random-range 0.5 0.8 #'rand)
(random-range 0.9 1.0 #'rand)))
(axiom (l-system-axiom l-system))
(*angle* (l-system-recommended-angle l-system))))
(multiple-value-bind (productions mutagen)
(maybe-mutate-productions (l-system-productions l-system)))
(flax.drawing:with-rendering
(canvas filetype filename width height :background bg :padding 0.05))
(progn
(-<> (run-l-system axiom productions iterations)
turtle-draw
scale
(flax.drawing:render canvas <>))
(values (l-system-name l-system)
iterations
mutagen))))
;; (time (loom nil "out" :svg 800 800
;; ;; :l-system *hexagonal-gosper-curve*
;; ;; :iterations 5
;; ;; :starting-angle (- 1/4tau)
;; ))