Finish switching to 3d-vectors (really!)
author |
Steve Losh <steve@stevelosh.com> |
date |
Sat, 14 Apr 2018 01:12:37 -0400 |
parents |
ebe16cb914fb |
children |
09e906903662 |
(ql:quickload '(:flax :losh))
(defun check (interactive loom)
(terpri)
(losh:pr 'checking loom)
(mapcar (lambda (output)
(funcall loom nil "out" output 500 500)
(losh:pr output 'OK))
'(:png :plot :svg))
(when interactive
(break "Finished run of loom ~A" loom)))
(defun check-all (&key interactive)
(check interactive #'flax.looms.001-triangles:loom)
(check interactive #'flax.looms.002-wobbly-lines:loom)
(check interactive #'flax.looms.003-basic-l-systems:loom)
(check interactive #'flax.looms.004-turtle-curves:loom)
(check interactive #'flax.looms.005-simple-triangulations:loom)
(check interactive #'flax.looms.006-tracing-lines:loom)
(check interactive #'flax.looms.007-stipple:loom))
(check-all)