--- a/cl-ggp/index.html Fri Feb 10 16:22:16 2017 +0000
+++ b/cl-ggp/index.html Fri Feb 10 16:23:40 2017 +0000
@@ -14,9 +14,9 @@
<div class="markdown">
<p><code>cl-ggp</code> is a tiny framework for writing <a href="http://www.ggp.org/">general game players</a> in Common
Lisp.</p>
-<p>The <code>ggp</code> system handles the GGP protocol for you and <em>nothing else</em>. If you
+<p>The <code>cl-ggp</code> system handles the GGP protocol for you and <em>nothing else</em>. If you
plan on doing your own GDL reasoning, this is all you need.</p>
-<p>The <code>ggp.reasoner</code> system contains a simple Prolog-based reasoner using the
+<p>The <code>cl-ggp.reasoner</code> system contains a simple Prolog-based reasoner using the
<a href="https://sjl.bitbucket.io/temperance/">Temperance</a> logic programming library. It's useful as a starting point for
when writing players.</p>
<ul>
--- a/cl-ggp/overview/index.html Fri Feb 10 16:22:16 2017 +0000
+++ b/cl-ggp/overview/index.html Fri Feb 10 16:23:40 2017 +0000
@@ -33,7 +33,7 @@
<li><a href="#example-player">Example Player</a></li>
</ul></div>
<h2 id="ggp-protocol">GGP Protocol</h2>
-<p>The <code>ggp</code> system handles the GGP network protocol and game flow for you.
+<p>The <code>cl-ggp</code> system handles the GGP network protocol and game flow for you.
Players are implemented as CLOS objects.</p>
<h3 id="basics">Basics</h3>
<p>You can create your own player by extending the <code>ggp-player</code> class, creating an
@@ -155,7 +155,7 @@
<p>This is kind of shitty, and the author is aware of that. Suggestions for less
shitty alternatives that still feel vaguely lispy are welcome.</p>
<h2 id="reasoning">Reasoning</h2>
-<p>The <code>ggp.reasoner</code> system contains a Prolog-based GDL reasoner based on the
+<p>The <code>cl-ggp.reasoner</code> system contains a Prolog-based GDL reasoner based on the
<a href="https://sjl.bitbucket.io/temperance/">Temperance</a> logic programming library.</p>
<p>It's useful as a starting point if you just want to get a bot up and running
quickly. If you want more speed or control over the reasoning process you'll