cl-ggp/index.html @ 0f6bab39c0f4 default tip
adopt: Update site.
| author | Steve Losh <steve@stevelosh.com> |
|---|---|
| date | Thu, 13 Jun 2024 13:05:28 -0400 |
| parents | 5e5299655012 |
| children | (none) |
<!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title>cl-ggp</title> <link rel="stylesheet" href="./_dmedia/tango.css"/> <link rel="stylesheet/less" type="text/css" href="./_dmedia/style.less"> <script src="./_dmedia/less.js" type="text/javascript"> </script> </head> <body class="index"> <div class="wrap"> <header><h1><a href="">cl-ggp</a></h1></header> <div class="markdown"> <p><code>cl-ggp</code> is a tiny framework for writing <a href="http://www.ggp.org/">general game players</a> in Common Lisp.</p> <p>The <code>cl-ggp</code> system handles the GGP protocol for you and <em>nothing else</em>. If you plan on doing your own GDL reasoning, this is all you need.</p> <p>The <code>cl-ggp.reasoner</code> system contains a simple Prolog-based reasoner using the <a href="https://docs.stevelosh.com/temperance/">Temperance</a> logic programming library. It's useful as a starting point for when writing players.</p> <ul> <li><strong>License:</strong> MIT</li> <li><strong>Documentation:</strong> <a href="https://docs.stevelosh.com/cl-ggp/">https://docs.stevelosh.com/cl-ggp/</a></li> <li><strong>Mercurial:</strong> <a href="https://hg.sr.ht/~sjl/cl-ggp/">https://hg.sr.ht/~sjl/cl-ggp/</a></li> <li><strong>Git:</strong> <a href="https://github.com/sjl/cl-ggp/">https://github.com/sjl/cl-ggp/</a></li> </ul><h2>Table of Contents</h2><ol class="toc"><li><a href="installation/">Installation</a></li><li><a href="overview/">Overview</a></li><li><a href="reference/"> Main API Reference</a></li><li><a href="reference-reasoner/"> Reasoner API Reference</a></li><li><a href="changelog/">Changelog</a></li></ol> </div> <footer><p><i>Made with Lisp and love by <a href="http://stevelosh.com/">Steve Losh</a> in Reykjavík, Iceland.</i></p></footer> </div> </body> </html>