beast: Update site.
author |
Steve Losh <steve@stevelosh.com> |
date |
Fri, 12 Aug 2016 19:56:19 +0000 |
parents |
65e9a71de7b0 |
children |
d2f0ecfb2e32 |
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<title>beast</title>
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<header><h1><a href="">beast</a></h1></header>
<div class="markdown">
<p>Beast is a <strong>B</strong>asic <strong>E</strong>ntity/<strong>A</strong>spect/<strong>S</strong>ystem <strong>T</strong>oolkit for Common
Lisp. It's a thin layer of sugar over CLOS that makes it easy to write flexible
objects for video games.</p>
<p>Check out the <a href="../overview/">Overview</a> for a five-minute description of what
this is, or the <a href="../usage/">Usage</a> for a full rundown.</p>
<ul>
<li><strong>License:</strong> MIT/X11</li>
<li><strong>Documentation:</strong> <a href="http://sjl.bitbucket.org/beast/">http://sjl.bitbucket.org/beast/</a></li>
<li><strong>Mercurial:</strong> <a href="http://bitbucket.org/sjl/beast/">http://bitbucket.org/sjl/beast/</a></li>
<li><strong>Git:</strong> <a href="http://github.com/sjl/beast/">http://github.com/sjl/beast/</a></li>
</ul><h2>Table of Contents</h2><ol class="toc"><li><a href="installation/">Installation</a></li><li><a href="overview/">Overview</a></li><li><a href="usage/">Usage</a></li><li><a href="reference/"> API Reference</a></li><li><a href="changelog/">Changelog</a></li></ol>
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<footer><p><i>Made with Lisp and love by <a href="http://stevelosh.com/">Steve Losh</a> in Reykjavík, Iceland.</i></p>
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