4760ced86a2c
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Mini 11: Drag and Drop
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Steve Losh |
Tue, 10 May 2016 18:51:49 +0000 |
45d7df1f48f3
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Create vec3, I'm sure we'll need it
|
Steve Losh |
Mon, 09 May 2016 21:22:44 +0000 |
d4f4d410ba4c
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Episode 22: 3D Postcards in Space
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Steve Losh |
Mon, 09 May 2016 21:09:06 +0000 |
bf847793a69a
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http://bit.ly/happening-bunker/
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Steve Losh |
Mon, 09 May 2016 20:25:10 +0000 |
564d579c018b
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Episode 20: More Bezier Curves (B)
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Steve Losh |
Mon, 09 May 2016 01:01:35 +0000 |
29b2d3f28208
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Episode 20: More Bezier Curves (A)
|
Steve Losh |
Mon, 09 May 2016 00:18:57 +0000 |
fcb933aa4e5d
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Mini 10: More Random Distribution
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Steve Losh |
Fri, 06 May 2016 18:40:23 +0000 |
9dabb3da15e9
|
More randomness!
|
Steve Losh |
Wed, 04 May 2016 21:43:29 +0000 |
7a40282385de
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Episode 19: Bézier Curves
|
Steve Losh |
Wed, 04 May 2016 21:36:46 +0000 |
6c055494d41d
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Mini 9: Random Distribution
|
Steve Losh |
Wed, 04 May 2016 20:05:07 +0000 |
7e868ce7595b
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Episode 18: Particle Enhancements
|
Steve Losh |
Tue, 03 May 2016 23:59:09 +0000 |
43ee81d9eec0
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Application 4: Ballistics Part 4
|
Steve Losh |
Tue, 03 May 2016 00:37:05 +0000 |
b87c87014e08
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Mini 8: Rounding
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Steve Losh |
Sun, 01 May 2016 23:29:26 +0000 |
93040e2c402e
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Episode 17: Particles Optimization
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Steve Losh |
Sun, 01 May 2016 22:53:25 +0000 |
7e02590046c6
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Rewrite vec to use structs for speed
|
Steve Losh |
Sat, 30 Apr 2016 20:42:21 +0000 |
e6ce856a5a4a
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Fun: particle/spring graphs
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Steve Losh |
Sat, 30 Apr 2016 20:20:04 +0000 |
8cdc6ad02bec
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Episode 16: Springs Part 2
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Steve Losh |
Sat, 30 Apr 2016 19:50:54 +0000 |
53c65c1a0121
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Episode 15: Springs Part 1
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Steve Losh |
Fri, 29 Apr 2016 22:43:21 +0000 |
36d3a4bf695f
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Clean up a bit of code
|
Steve Losh |
Thu, 28 Apr 2016 23:14:54 +0000 |
82d6ce93e3e7
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Application 3: Ballistics Part 3
|
Steve Losh |
Thu, 28 Apr 2016 23:03:02 +0000 |
bd237d342ac4
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Clean up the FPS measuring stuff
|
Steve Losh |
Thu, 28 Apr 2016 22:29:47 +0000 |
b4b4043dd88a
|
Episode 14: Collision Detection
|
Steve Losh |
Sun, 24 Apr 2016 21:46:22 +0000 |
67072984548b
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Application 2: Ballistics Part 2
|
Steve Losh |
Sat, 23 Apr 2016 15:18:20 +0000 |
69f98eb3a1df
|
Mini 5: Pythagorean Theorem and Distance
|
Steve Losh |
Fri, 22 Apr 2016 23:13:31 +0000 |
01019d2d2be8
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Add scratch.lisp to .hgignore.
|
Steve Losh |
Fri, 22 Apr 2016 23:12:34 +0000 |
f45dc41717a9
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Episode 13: Friction
|
Steve Losh |
Tue, 19 Apr 2016 15:56:35 +0000 |
2278039315fa
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Application 1: Ballistics: Episode 1
|
Steve Losh |
Mon, 18 Apr 2016 23:54:44 +0000 |
540972fdbaab
|
Refactor things out into nice packages
|
Steve Losh |
Mon, 18 Apr 2016 22:58:22 +0000 |
78529b68fe97
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Mini 4: Clamp
|
Steve Losh |
Sun, 17 Apr 2016 21:57:14 +0000 |
dcf7b53a54df
|
Episode 12: Edge Handling (2)
|
Steve Losh |
Sun, 17 Apr 2016 21:16:39 +0000 |