Episode 17: Particles Optimization
I decided not to follow this video, and still keep using vectors in the
particles because it's good practice for me. Instead I took the time to turn
`particle` into a struct to save some cycles (the `(disassemble 'particle-*)`
functions look a lot nicer now) and made `zap%`.
author |
Steve Losh <steve@stevelosh.com> |
date |
Sun, 01 May 2016 22:53:25 +0000 |
parents |
21b9503510dc |
children |
692ae0d92fa1 |
Working through https://www.youtube.com/user/codingmath/videos in Common Lisp
with Sketch.