Episode 17: Particles Optimization
I decided not to follow this video, and still keep using vectors in the
particles because it's good practice for me. Instead I took the time to turn
`particle` into a struct to save some cycles (the `(disassemble 'particle-*)`
functions look a lot nicer now) and made `zap%`.
author |
Steve Losh <steve@stevelosh.com> |
date |
Sun, 01 May 2016 22:53:25 +0000 |
parents |
7e02590046c6 |
children |
(none) |
.PHONY:
quickutils.lisp: make-quickutils.lisp
sbcl-rlwrap --noinform --load make-quickutils.lisp --eval '(quit)'