Episode 29: Tweening Part 1
author |
Steve Losh <steve@stevelosh.com> |
date |
Tue, 28 Jun 2016 21:45:49 +0000 |
parents |
8547dda4da61 |
children |
8a0c2154cda5 |
(in-package #:coding-math.math)
(declaim (inline square outsidep insidep wrap-zero wrap-range
norm lerp clamp distance))
;;;; Constants
(defparameter tau (coerce (* pi 2) 'single-float))
;; Basics
(defun square (x)
(* x x))
(defun dividesp (n divisor)
"Return whether `n` is evenly divisible by `divisor`."
(zerop (mod n divisor)))
(defun square (n)
"Return the square of `n`."
(* n n))
(defmacro mulf (place n)
"Multiply `place` by `n` in-place."
`(zap% ,place #'* % ,n))
;; Geometry
(defun distance (x0 y0 x1 y1)
(sqrt (+ (square (- x0 x1))
(square (- y0 y1)))))
;;;; Random
(defun random-range (min max)
(+ min (random (- max min))))
(defun random-around (val range)
(random-range (- val range)
(+ val range)))
(defun random-dist (min max iterations)
(loop :repeat iterations
:summing (random-range min max) :into total
:finally (return (/ total iterations))))
;;;; Number range mapping
(defun norm (min max val)
(/ (- val min)
(- max min)))
(defun lerp (from to n)
"Lerp together `from` and `to` by factor `n`.
Note that you might want `precise-lerp` instead.
"
(+ from
(* n (- to from))))
(defun precise-lerp (from to n)
"Lerp together `from` and `to` by factor `n`, precisely.
Vanilla lerp does not guarantee `(lerp from to 0.0)` will return exactly
`from` due to floating-point errors. This version will return exactly `from`
when given a `n` of `0.0`, at the cost of an extra multiplication.
"
(+ (* (- 1 n) from)
(* n to)))
(defun map-range (source-from source-to dest-from dest-to source-val)
"Map `source-val` from the source range to the destination range."
(lerp dest-from dest-to
(norm source-from source-to source-val)))
(defun clamp (from to n)
(let ((max (max from to))
(min (min from to)))
(cond
((> n max) max)
((< n min) min)
(t n))))
;;;; Wrapping
(defun wrap-zero (max val)
"Wrap `val` around the range [0, max)."
(mod val max))
(defun wrap-range (min max val)
"Wrap `val` around the range [min, max)."
(+ min
(mod (- val min)
(- max min))))
(defmacro wrapf (place min max)
`(zap% ,place #'wrap-range ,min ,max %))
(defun insidep (from to val)
(< (min from to) val (max from to)))
(defun outsidep (from to val)
(not (insidep from to val)))
(defun ranges-overlap-p (from0 to0 from1 to1)
(not (or (< (max from0 to0)
(min from1 to1))
(> (min from0 to0)
(max from1 to1)))))
;;;; Rounding
(defun round-to-places (f places)
;; This is a bit janky because it's working with floats, but it's in the
;; videos so I'll write it, what the heck.
(let ((d (expt 10 (- places))))
(* d (fround f d))))
(defun round-to-nearest (n divisor)
(* divisor (round n divisor)))