Graph
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Handle namedentityspawn packets.2011-08-27, by Steve Losh
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Fix bot entity id recording.2011-08-27, by Steve Losh
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Update the docs to reflect the action changes.2011-08-26, by Steve Losh
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Rename perform to perform!2011-08-26, by Steve Losh
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Change actions to return maps, and add a perform function.2011-08-26, by Steve Losh
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Hurr durr. Hurr.2011-08-26, by Steve Losh
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More docs.2011-08-26, by Steve Losh
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More documentation.2011-08-26, by Steve Losh
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Disconnect nicely.2011-08-26, by Steve Losh
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Factor out the loop stuff into its own namespace/file.2011-08-26, by Steve Losh
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Refactor the loop stuff.2011-08-26, by Steve Losh
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Add basic looping methods.2011-08-24, by Steve Losh
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Delay and force chunks.2011-08-19, by Steve Losh
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Whitespace.2011-08-17, by Steve Losh
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Type hinting.2011-08-17, by Steve Losh
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Add an example bot and fix the death event.2011-08-16, by Steve Losh
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Fix repeater-on mapping.2011-08-15, by Steve Losh
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Add look and turn actions.2011-08-14, by Steve Losh
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Dead event.2011-08-13, by Steve Losh
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Respawn action.2011-08-13, by Steve Losh
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Chat event docs.2011-08-13, by Steve Losh
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Chat action.2011-08-13, by Steve Losh
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Be less lazy!2011-08-12, by Steve Losh
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Fix path.2011-08-12, by Steve Losh
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Tweaks.2011-08-12, by Steve Losh
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Action docs.2011-08-10, by Steve Losh
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More docs.2011-08-10, by Steve Losh
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Make handlers return lists.2011-08-10, by Steve Losh
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Moar docs.2011-08-10, by Steve Losh
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Start some docs.2011-08-10, by Steve Losh
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Fix vehicle packet handling. Derp.2011-08-10, by Steve Losh
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Multiple block change and more.2011-08-10, by Steve Losh
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JUMPBOT2011-08-10, by Steve Losh
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Gravity. Thanks, Mineflayer!2011-08-10, by Steve Losh
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AAAAARRRARRRRRRGGGGGGGGGHHHHHHGHHHH2011-08-09, by Steve Losh
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The fuck?2011-08-09, by Steve Losh
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Refactor. It's pretty, but not for long. :(2011-08-09, by Steve Losh
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Moar.2011-08-06, by Steve Losh
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Start working on chunks and gravity.2011-08-04, by Steve Losh
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Bit twiddling.2011-08-04, by Steve Losh
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Block and item type mappings.2011-08-04, by Steve Losh
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Add "scratch.clj" to .hgignore.2011-08-03, by Steve Losh
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Remove scratch stuff.2011-08-03, by Steve Losh
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Entity packets.2011-07-22, by Steve Losh
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Document the random usernames.2011-07-22, by Steve Losh
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Random usernames,.2011-07-22, by Steve Losh
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Update readme.2011-07-22, by Steve Losh
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Add a bootstrap script.2011-07-22, by Steve Losh
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Remove the server.2011-07-22, by Steve Losh
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Mention the docs in the readme.2011-07-22, by Steve Losh
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Fix doc typos.2011-07-22, by Steve Losh
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Docs!2011-07-22, by Steve Losh
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Readme.2011-07-22, by Steve Losh
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Screw gravity.2011-07-22, by Steve Losh
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Require.2011-07-22, by Steve Losh
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Bundle things and add a README.2011-07-22, by Steve Losh
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Add a git ignore file.2011-07-22, by Steve Losh
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Add "bundled" to .hgignore.2011-07-22, by Steve Losh
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Add "*.orig" to .hgignore.2011-07-22, by Steve Losh
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Remove debug prints.2011-07-22, by Steve Losh
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Update everything to use the new data structures.2011-07-22, by Steve Losh
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Remove invalid declarations.2011-07-22, by Steve Losh
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Rearrange data declarations2011-07-22, by Steve Losh
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Fix more docs.2011-07-22, by Steve Losh
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Fix more docs.2011-07-22, by Steve Losh
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Tweaks.2011-07-22, by Steve Losh
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Make some data structures. Everything is broken right now.2011-07-22, by Steve Losh
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Take a username.2011-07-21, by Steve Losh
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Clean up in.clj.2011-07-21, by Steve Losh
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Clean up out.clj.2011-07-21, by Steve Losh
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Whitespace.2011-07-21, by Steve Losh
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Add a todo file.2011-07-07, by Steve Losh
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Fix move to update stance.2011-07-07, by Steve Losh
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Oh man. We can now move.2011-07-06, by Steve Losh
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Moar.2011-07-05, by Steve Losh
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Moar.2011-06-28, by Steve Losh
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Goddamn you, nibbles.2011-06-27, by Steve Losh
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Clean. Up. EVERYTHING.2011-06-27, by Steve Losh
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Refactor ALL the things!!2011-06-26, by Steve Losh
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More bot refactoring.2011-06-25, by Steve Losh
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Refactor out the bot.2011-06-25, by Steve Losh
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Holy shitcocks it works2011-06-25, by Steve Losh
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Whitespace.2011-06-24, by Steve Losh
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Refactor into a few files.2011-06-24, by Steve Losh
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Holy shit its finished!2011-06-24, by Steve Losh
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MOAR2011-06-24, by Steve Losh
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MOAR2011-06-24, by Steve Losh
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Dear god when will these packet types end?2011-06-24, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Fix license.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Add the rest of the codes.2011-06-23, by Steve Losh
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More cleanup.2011-06-23, by Steve Losh
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Cleanup. Thanks, #clojure.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Moar.2011-06-23, by Steve Losh
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Clean up whitespace.2011-06-23, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Moar.2011-06-22, by Steve Losh
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Names2011-06-22, by Steve Losh
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s/handle-/read-/2011-06-22, by Steve Losh
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s/handle-/read-/2011-06-22, by Steve Losh
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Holy balls it works.2011-06-22, by Steve Losh
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Oh my god.2011-06-22, by Steve Losh