docs/03-reference.markdown @ a4f701ecf78c v1.0.0

Prepare for initial release
author Steve Losh <steve@stevelosh.com>
date Thu, 23 Mar 2017 14:08:19 +0000
parents 5d2375b8ba78
children (none)
# API Reference

The following is a list of all user-facing parts of `cl-pcg`.

If there are backwards-incompatible changes to anything listed here, they will
be noted in the changelog and the author will feel bad.

Anything not listed here is subject to change at any time with no warning, so
don't touch it.

[TOC]

## Package `PCG`

### `MAKE-PCG` (function)

    (MAKE-PCG &KEY (SEED NIL) (STREAM-ID 0))

Create and return a new PCG.

  If `seed` is `nil`, a fresh random seed will be generated with the
  implementation's `cl:random` function, as if by:

    (random ... (make-random-state t))

  

### `MAKE-PCG%` (function)

    (MAKE-PCG% SEED STREAM-ID)

Create and return a new `pcg` for the given `seed` and `stream-id`.

  This is a low-level function that assumes you are passing in the correct types.

  

### `PCG` (struct)

Slots: `STATE`, `INCREMENT`

### `PCG-ADVANCE` (function)

    (PCG-ADVANCE PCG STEPS)

Advance the state of `pcg` by `steps` steps.

  This function returns `nil` and is only useful for its side effects.

  

### `PCG-ADVANCE%` (function)

    (PCG-ADVANCE% PCG STEPS)

Advance the state of `pcg` by `steps` steps.

  This function returns `nil` and is only useful for its side effects.

  This is a low-level function that assumes you are passing in the correct types.

  

### `PCG-RANDOM` (function)

    (PCG-RANDOM PCG BOUND &OPTIONAL MAX INCLUSIVE?)

Generate and return a random number in the specified interval.

  If `max` is omitted the interval will be `[0, bound)`.

  If `max` is given the interval will be `[bound, max)`.

  If `inclusive?` is given the interval will be `[bound, max]`.

  If either of `bound` or `max` are floats, the result will be a float.
  Otherwise the result will be an integer.

  As a side effect, the state of `pcg` will be advanced.

  

### `PCG-RANDOM%` (function)

    (PCG-RANDOM% PCG)

Return a random `(unsigned-byte 32)`.

  As a side effect, the state of `pcg` will be advanced.

  This is a low-level function that assumes you are passing in the correct types.

  

### `PCG-RANDOM-BOUNDED%` (function)

    (PCG-RANDOM-BOUNDED% PCG BOUND)

Return a random integer between `0` (inclusive) and `bound` (exclusive).

  As a side effect, the state of `pcg` will be advanced.

  This is a low-level function that assumes you are passing in the correct types.

  

### `PCG-RANDOM-FLOAT%` (function)

    (PCG-RANDOM-FLOAT% PCG)

Return a random `single-float` between `0.0` and `1.0`.

  As a side effect, the state of `pcg` will be advanced.

  This is a low-level function that assumes you are passing in the correct types.

  

### `PCG-REWIND` (function)

    (PCG-REWIND PCG STEPS)

Rewind the state of `pcg` by `steps` steps.

  This function returns `nil` and is only useful for its side effects.

  

### `PCG-REWIND%` (function)

    (PCG-REWIND% PCG STEPS)

Rewind the state of `pcg` by `steps` steps.

  This function returns `nil` and is only useful for its side effects.

  This is a low-level function that assumes you are passing in the correct types.